This page tracks the new paper links made to my list of SIGGRAPH Asia 2021 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
February 14, 2022
- Multi-Class Inverted Stippling
December 28, 2021
- Foids: Bio-Inspired Fish Simulation for Generating Synthetic Datasets
- Generalized Fluid Carving With Fast Lattice-Guided Seam Computation
- Path Graphs: Iterative Path Space Filtering
December 13, 2021
- Practical Pigment Mixing for Digital Painting
December 3, 2021
December 2, 2021
- Rendering with Style: Combining Traditional and Neural Approaches for High-Quality Face Rendering
- Neural Frame Interpolation for Rendered Content
December 1, 2021
- Project Starline: A high-fidelity telepresence system
November 30, 2021
- Synthesizing Scene-Aware Virtual Reality Teleport Graphs
- SketchGNN: Semantic Sketch Segmentation with Graph Neural Networks
- SuperTrack: Motion Tracking for Physically Simulated Characters using Supervised Learning
November 19, 2021
- Generalized Deployable Elastic Geodesic Grids
November 15, 2021
- Cascaded Sobol' Sampling
- FrictionalMonolith: A Monolithic Optimization-based Approach for Granular Flow with Contact-Aware Rigid-Body Coupling
- Locking-Proof Tetrahedra
- Tessellation-Free Displacement Mapping for Ray Tracing
October 27, 2021
- Sum-of-squares Geometry Processing
October 26, 2021
- Modeling Clothing as a Separate Layer for an Animatable Human Avatar
- A Material Point Method for Nonlinearly Magnetized Materials
- Interactive Cutting and Tearing in Projective Dynamics with Progressive Cholesky Updates
- Camera Keyframing with Style and Control
- Barbershop: GAN-based Image Compositing using Segmentation Masks
- Binaural Audio Generation via Multi-task Learning
- Computational Design of Planar Multistable Compliant Structures
- Computing Sparse Cones with Bounded Distortion for Conformal Parameterizations
- Spatial-Temporal Motion Control via Composite Cam-follower Mechanisms
- Convex Polyhedral Meshing for Robust Solid Modeling
- Kaleidoscopic Structured Light
- Keypoint-Driven Line Drawing Vectorization via PolyVector Flow
- Motion Recommendation for Online Character Control
- Neural Radiosity
- PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformation
- Project Starline: A high-fidelity telepresence system
- Shading Rig: Dynamic Art-directable Stylised Shading for 3D Characters
- Spiral-spectral fluid simulation
- Supervoxel Convolution for Online 3D Semantic Segmentation
- Time-Travel Rephotography
- Transflower: probabilistic autoregressive dance generation with multimodal attention
- Volume decomposition for two-piece rigid casting
October 18, 2021
- Human Dynamics from Monocular Video with Dynamic Camera Movements
October 15, 2021
- Optimizing Global Injectivity for Constrained Parameterization
- DeepVecFont: Synthesizing High-quality Vector Fonts via Dual-modality Learning
October 13, 2021
- Aesthetic-guided Outward Image Cropping
- Joint Computational Design of Workspaces and Workplans
October 8, 2021
- Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN
- AutoMate: A Dataset and Learning Approach for Automatic Mating of CAD Assemblies
- Optimizing Contact-based Assemblies
- Efficient and Robust Discrete Conformal Equivalence with Boundary
September 27, 2021
- Layered Neural Atlases for Consistent Video Editing
- Differentiable Surface Triangulation
- Live Speech Portraits: Real-Time Photorealistic Talking-Head Animation
September 24, 2021
- Large Steps in Inverse Rendering of Geometry
- Neural 3D Holography: Learning Accurate Wave Propagation Models for 3D Holographic Virtual and Augmented Reality Displays
- Generalized Adaptive Refinement for Grid-based Hexahedral Meshing
- Learning to Reconstruct Botanical Trees from Single Images
- SketchHairSalon: Deep Sketch-based Hair Image Synthesis
- Intuitive and Efficient Roof Modeling for Reconstruction and Synthesis
- Interactive All-Hex Meshing via Cuboid Decomposition
- Differentiable Transient Rendering
- ICTree: Automatic Perceptual Metrics for Tree Models
- Deep3DLayout: 3D Reconstruction of an Indoor Layout from a Spherical Panoramic Image
- Spatial-Temporal Motion Control via Composite Cam-follower Mechanisms
- Modeling Flower Pigmentation Patterns
- FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifold
September 22, 2021
- Fast and Versatile Fluid-Solid Coupling for Turbulent Flow Simulation
- Predicting High-Resolution Turbulence Details in Space and Time
- Q-zip: Singularity Editing Primitive for Quad Meshes
- Integer Coordinates for Intrinsic Geometry Processing
- Repulsive Surfaces
September 14, 2021
- Learning to Cluster for Rendering with Many Lights
September 13, 2021
- Monte Carlo Denoising via Auxiliary Feature Guided Self-Attention
- Fast Volume Rendering with Spatiotemporal Reservoir Resampling
- Reproducing Reality with a High-Dynamic-Range Multi-Focal Stereo Display
- Perceptual Model for Adaptive Local Shading and Refresh Rate
- Physical Light-Matter Interaction in Hermite-Gauss Space
- ExtraNet: Real-time Extrapolated Rendering for Low-latency Temporal Supersampling
- Ensemble Denoising for Monte Carlo Renderings
- Fast and Accurate Spherical Harmonics Products
- Beyond Mie Theory: Systematic Computation of Bulk Scattering Parameters based on Microphysical Wave Optics
- Differentiable Time-Gated Rendering
- Weatherscapes: Nowcasting Heat Transfer and Water Continuity
- Intuitive and Efficient Roof Modeling for Reconstruction and Synthesis
September 11, 2021
- ICTree: Automatic Perceptual Metrics for Tree Models
September 10, 2021
- EyelashNet: A Dataset and A Baseline Method for Eyelash Matting
- Differentiable Transient Rendering
September 9, 2021
- Intuitive and Efficient Roof Modeling for Reconstruction and Synthesis
- Sum-of-squares Geometry Processing
- Interactive All-Hex Meshing via Cuboid Decomposition
- Learning to Cluster for Rendering with Many Lights
- Learning to Reconstruct Botanical Trees from Single Images
- Continuous Aerial Path Planning for 3D Urban Scene Reconstruction
- TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction
- Aerial Path Planning for Online Real-Time Exploration and Offline High-Quality Reconstruction of Large-Scale Urban Scenes
September 7, 2021
- Cascaded Sobol' Sampling
- AdaptiBrush: Adaptive General and Predictable VR Ribbon Brush
September 3, 2021
- Physically-based Feature Line Rendering
September 2, 2021
- Cascaded Sobol' Sampling
August 30, 2021
- Ships, Splashes, and Waves on a Vast Ocean
- EyelashNet: A Dataset and A Baseline Method for Eyelash Matting
- Differentiable Surface Triangulation
- Generative Modelling of BRDF Textures from Flash Images
- Dynamic Neural Garments
August 23, 2021
- Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control
- Joint Computational Design of Workspaces and Workplans
- Synthesizing Scene-Aware Virtual Reality Teleport Graphs
- Ships, Splashes, and Waves on a Vast Ocean
August 20, 2021
- Polarimetric Spatio-Temporal Light Transport Probing
- HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields
- I💗LA: Compilable Markdown for Linear Algebra
- Large Steps in Inverse Rendering of Geometry
- SketchHairSalon: Deep Sketch-based Hair Image Synthesis
August 11, 2021
- Learning to Reconstruct Botanical Trees from Single Images
- Weatherscapes: Nowcasting Heat Transfer and Water Continuity
August 10, 2021
- Generalized Adaptive Refinement for Grid-based Hexahedral Meshing
- Aesthetic-guided Outward Image Cropping
- Physical Light-Matter Interaction in Hermite-Gauss Space
August 9, 2021
- Monte Carlo Denoising via Auxiliary Feature Guided Self-Attention
- Neural Marching Cubes
- TM-NET: Deep Generative Networks for Textured Meshes
- Continuous Aerial Path Planning for 3D Urban Scene Reconstruction
- Neural 3D Holography: Learning Accurate Wave Propagation Models for 3D Holographic Virtual and Augmented Reality Displays
- NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination
- Page published
kesen.huang@gmail.com