This page tracks the new paper links made to our list of SIGGRAPH 2026 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
July 23 2026
- Topologically Consistent Multi-view 3D Head Reconstruction via Coarse-Guided Layered Surface Sampling
(SIG)
- Emotion Manipulation for Talking-Head Videos via Facial Landmarks
(TOG)
- Learning a Delighting Prior for Facial Appearance Capture in the Wild
(SIG/TOG)
- Bringing Diversity from Diffusion Models to Semantic-Guided Face Asset Generation
(TOG)
- EchoAvatar: Real-time Generative Avatar Animation from Audio Streams Authors
(SIG)
- See-through: Single-image Layer Decomposition for Anime Characters
(SIG)
- gCDT: A Highly Parallel GPU Algorithm for Large-Scale Constrained Delaunay Triangulation
(SIG)
- Scalable GPU Construction of 3D Voronoi and Power Diagrams
(SIG)
- GPU-accelerated Certified Hausdorff Distance Between Triangle Meshes
(SIG/TOG)
- PQ-Free HD: Priority-Queue-Free Hausdorff Distance for Triangle Meshes on GPU
(SIG/TOG)
- Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds
(SIG/TOG)
- Skinned Motion Retargeting with Spatially Adaptive Interaction Guidance
(SIG/TOG)
- Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation
(SIG)
- StyleID: A Perception-Aware Dataset and Metric for Stylization-Agnostic Facial Identity Recognition
(SIG/TOG)
- Mixwell: Sharp 2D Fluid Brushes for Progressive Physics-Based Mixing
(SIG/TOG)
July 22 2026
- Fast and Exact Winding Numbers for Triangle Meshes
(SIG/TOG)
- Physics-inspired procedural texturing of extremely deformable surfaces
(SIG/TOG)
- Spatially Accelerated Winding Numbers for Curved Geometry
(SIG/TOG)
- Robust containment queries over collections of trimmed NURBS surfaces via generalized winding numbers
(TOG)
- ADS: Random Sampling of Occupancy Functions using Adaptive Delaunay Scaffolding
(SIG)
- Differentiable Voxelization of Surface Representations
(SIG)
- Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification
(SIG)
- SHARP-GS: Scalable High-fidelity Accelerated Rendering Pipeline for Ultra-high Resolution 3D Gaussian Splatting
(SIG)
- A LoD of Gaussians: Out-of-Core Training and Rendering for Seamless Ultra-Large Scene Reconstruction
(SIG)
July 21 2026
- DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learning
(SIG)
- MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation
(SIG)
- Composing People Together: Iterative Pose-Image Generation for Multi-Person Interaction Scenes
(SIG)
- HumanFlow: Controllable Human Image Generation via Flow Matching
(SIG/TOG)
- Boundary-aware Neural Model Reduction for PDEs
(SIG)
- Learning Laplacian Eigenspace with Mass-Aware Neural Operators on Point Clouds
(SIG)
- Efficient Multiscale Lanczos Eigenpair Extraction
(SIG/TOG)
- Component Modes Synthesis Method with Multiple Partitions for Large-scale Eigenvalue Problem
(SIG/TOG)
- PAColorHolo: A Perceptually-Aware Color Management Framework for Holographic Displays
(TOG)
- Single-View Holographic Volumetric 3D Printing with Coupled Differentiable Wave-Optical and Photochemical Optimization
(SIG/TOG)
- HoloPathTracer: Fast and Accurate Wave Path Tracing for Holography
(SIG/TOG)
- Complex-Valued Holographic Radiance Fields
(TOG)
- MorphSkein: A Shape-Changing Afterimage Display Preserving Pixel Density During Surface-Area Changes Across Troposkein-Based Shapes
(SIG/TOG)
- CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays
(SIG)
- Structural MAT: Clean and Scalable Medial Axis Simplification via Explicit Surface Correspondence
(SIG/TOG)
- PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation
(SIG/TOG)
July 15 2026
- Graphical X Splatting (GraphiXS): A Graphical Model for 4D Gaussian Splatting under Uncertainty
(SIG)
June 25 2026
- Uncertainty-aware geometry processing on Gaussian Process Implicit Surfaces
(SIG/TOG)
June 24 2026
- The Antipodal Method: Fast, Accurate, and Robust 3D Generalized Winding Numbers
(SIG/TOG)
June 18 2026
- Surface Power Diagrams for Knit Singularity Placement
(SIG/TOG)
June 9 2026
- Learning Sewing Patterns via Latent Flow Matching of Implicit Fields
(SIG)
June 8 2026
- Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering
(SIG)
- B-repLer: Language-guided Editing of CAD Models
(SIG)
June 4 2026
- Lifting Lines and Tone: Image-space Stylization in Path-space
(SIG/TOG)
May 31 2026
- Bounding Stratified Bernoulli Impulses for Ray Marching Gaussian Process Implicit Surfaces
(SIG/TOG)
May 24 2026
- Gaussian Point Splatting
(SIG/TOG)
May 21 2026
- Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds
(SIG/TOG)
- Matern Noise for Triangulation-Agnostic Flow Matching on Meshes
(SIG/TOG)
- DeepMill++: Neural Guidance Meets Rasterization for Efficient Accessibility Analysis
(SIG)
- ComboStoc: Combinatorial Stochasticity for Diffusion Generative Models
(SIG/TOG)
- Autoregressive B-Rep Shape Generation with Parametric Surfaces
(SIG)
- Strips as Tokens: Artist Mesh Generation with Native UV Segmentation
(SIG/TOG)
- GMT: A Geometric Multigrid Transformer Solver for Microstructure Homogenization
(SIG/TOG)
- CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling
(SIG/TOG)
- SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields
(SIG/TOG)
- C0 Generalized Coons Volumes over Arbitrary Polyhedra
(SIG)
- Structural MAT: Clean and Scalable Medial Axis Simplification via Explicit Surface Correspondence
(SIG/TOG)
- PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation
(SIG/TOG)
- InfiniteDiffusion: Bridging Learned Fidelity and Procedural Utility for Open-World Terrain Generation
(SIG)
- Implicit Minimal Surfaces for Bijective Correspondences
(SIG/TOG)
- Constant Mean Curvature Surfaces from Discrete Harmonic Maps
(SIG/TOG)
- Subgrid Marching Tetrahedra
(SIG/TOG)
May 7, 2026
- Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers
(SIG)
- Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations
(SIG/TOG)
- Iskra: A System for Inverse Geometry Processing
(SIG/TOG)
- Schrodinger Bridges on Discretized Geometric Domains
(SIG/TOG)
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