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ACM Digital Library:
ACM Transactions on Graphics (TOG) Volume 43, Issue 4 (July 2024) Proceedings of ACM SIGGRAPH 2024
ACM Digital Library (DOI) Link for the paper
Paper Abstract
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Paper Presentation
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Paper Data
Demo Program or Source Code
Related Links
Changelog
Accepted Journal Papers
- Cyclogenesis: Simulating Hurricanes and Tornadoes
-
Jorge Alejandro Amador Herrera,
Jonathan Klein,
Daoming Liu
(KAUST),
Wojtek Palubicki
(Adam Mickiewicz University),
Soren Pirk
(Christian-Albrechts-University (CAU)),
Dominik Michels
(KAUST)
- Scintilla: Simulating Combustible Vegetation for Wildfires
-
Andrzej Kokosza
(Adam Mickiewicz University),
Helge Wrede
(Christian-Albrechts-University (CAU)),
Daniel Gonzalez Esparza
(KAUST),
Milosz Makowski
(Adam Mickiewicz University),
Daoming Liu,
Dominik Michels
(KAUST),
Soren Pirk
(Christian-Albrechts-University (CAU)),
Wojtek Palubicki
(Adam Mickiewicz University)
- Interactive Invigoration: Volumetric Modeling of Trees with Strands
-
Bosheng Li
(Purdue University),
Nikolas A. Schwarz,
Wojtek Palubicki
(Adam Mickiewicz University),
Soren Pirk
(Christian-Albrechts-University (CAU)),
Bedrich Benes
(Purdue University)
- One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns
-
Arman Maesumi,
Dylan Hu,
Krishi Saripalli
(Brown University),
Vladimir G. Kim,
Matthew Fisher
(Adobe Research),
Soren Pirk
(Christian-Albrechts-University (CAU)),
Daniel Ritchie
(Brown University)
- Alignment conditions for NURBS-based design of mixed tension-compression grid shells
-
Masaaki Miki
(The University of Tokyo),
Toby Mitchell
(Thornton Tomasetti)
- Spin-It Faster: Quadrics Solve All Topology Optimization Problems That Depend Only On Mass Moments
-
Christian Hafner,
Mickael Ly,
Chris Wojtan
(ISTA)
- Multi-Material Mesh-Based Surface Tracking with Implicit Topology Changes
-
Peter Heiss-Synak*,
Aleksei Kalinov*,
Malina Strugaru,
Arian Etemadi
(ISTA),
Huidong Yang
(Universitat Wien),
Chris Wojtan
(ISTA)
* Joint first authors
- Going with the Flow
-
Yousuf Soliman
(Caltech),
Marcel Padilla,
Oliver Gross,
Felix Knoppel,
Ulrich Pinkall
(TU Berlin),
Peter Schroder
(Caltech)
- Neural Slicer for Multi-Axis 3D Printing
-
Tao Liu*,
Tianyu Zhang*,
Yongxue Chen,
Yuming Huang
Charlie C.L. Wang
(The University of Manchester)
*Joint first authors
- DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
-
Yuqing Zhang*
(Zhejiang University),
Yuan Liu*
(Tencent Games),
Zhiyu Xie
(Zhejiang University),
Lei Yang,
Zhongyuan Liu,
Mengzhou Yang,
Runze Zhang,
Qilong Kou,
Cheng Lin
(Tencent Games),
Wenping Wang
(Texas A&M University),
Xiaogang Jin
(Zhejiang University)
* Equal contribution
- Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior
-
Yiqian Wu,
Hao Xu,
Xiangjun Tang
(Zhejiang University),
Xien Chen
(Yale University),
Siyu Tang
(ETH Zurich),
Zhebin Zhang,
Chen Li
(OPPO US Research Center),
Xiaogang Jin
(Zhejiang University)
- SketchDream: Sketch-based Text-to-3D Generation and Editing
-
Feng-Lin Liu
(Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences),
Hongbo Fu
(The Hong Kong University of Science and Technology and City University of Hong Kong),
Yu-Kun Lai
(Cardiff University),
Lin Gao
(Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences)
- Toonify3D: StyleGAN-based 3D Stylized Face Generator
-
Wonjong Jang,
Yucheol Jung,
Hyomin Kim,
Gwangjin Ju,
Chaewon Son,
Jooeun Son,
Seungyong Lee
(POSTECH)
- Deep Hybrid Camera Deblurring for Smartphone Cameras
-
Jaesung Rim
(POSTECH),
Junyong Lee
(Samsung AI Cente),
Heemin Yang,
Sunghyun Cho
(POSTECH)
- 3Doodle: Compact Abstraction of Objects with 3D Strokes
-
Changwoon Choi,
Jaeah Lee,
Jaesik Park,
Young Min Kim
(Seoul National University)
- Progressive Dynamics for Cloth and Shell Animation
-
Jiayi Eris Zhang,
Doug L. James
(Stanford University),
Danny M. Kaufman
(Adobe Research)
- Stylized Rendering as a Function of Expectation
-
Rex West
(Aoyama Gakuin University),
Sayan Mukherjee
(The University of Tokyo and Blueqat Research)
- Spin-Weighted Spherical Harmonics for Polarized Light Transport
-
Shinyoung Yi,
Donggun Kim,
Jiwoong Na
(KAIST),
Xin Tong
(Microsoft Research Asia),
Min H. Kim
(KAIST)
- Stochastic Computation of Barycentric Coordinates
-
Fernando de Goes
(Pixar Animation Studios),
Mathieu Desbrun
(Inria and Ecole Polytechnique)
- Kinetic Simulation of Turbulent Multifluid Flows
-
Wei Li,
Kui Wu
(LightSpeed Studios),
Mathieu Desbrun
(Inria and Ecole Polytechnique)
- Lightning-fast Method of Fundamental Solutions
-
Jiong Chen
(Inria),
Florian Schafer
(Georgia Institute of Technology),
Mathieu Desbrun
(Inria and Ecole Polytechnique)
- Biharmonic Coordinates and their Derivatives for Triangular
-
Jean Thiery,
Elie Michel
(Adobe Research),
Jiong Chen
(Inria)
- Fabric Tessellation: Realizing Freeform Surfaces by Smocking
-
Aviv Segall,
Jing Ren
(ETH Zurich),
Amir Vaxman
(The University of Edinburgh),
Olga Sorkine-Hornung
(ETH Zurich)
- TexSliders: Diffusion-Based Texture Editing in CLIP Space
-
Julia Guerrero-Viu
(Universidad de Zaragoza - I3A and Adobe Research),
Milos Hasan,
Arthur Roullier,
Midhun Harikumar,
Yiwei Hu,
Paul Guerrero
(Adobe Research),
Diego Gutierrez,
Belen Masia
(Universidad de Zaragoza - I3A),
Valentin Deschaintre
(Adobe Research)
- A Free-Space Diffraction BSDF
-
Shlomi Steinberg
(University of Waterloo),
Ravi Ramamoorthi
(University of California, San Diego and NVIDIA),
Benedikt Bitterli
(NVIDIA),
Arshiya Mollazainali
(University of Waterloo),
Eugene d'Eon,
Matt Pharr
(NVIDIA)
- Real-Time Path Guiding Using Bounding Voxel Sampling
-
Haolin Lu,
Wesley Chang,
Trevor Hedstrom,
Tzu-Mao Li
(University of California, San Diego)
- Temporally Stable Metropolis Light Transport Denoising using Recurrent Transformer Blocks
-
Chuhao Chen
(University of California, San Diego),
Yuze He
(Tsinghua University),
Tzu-Mao Li
(University of California, San Diego)
- Zero Grads: Learning Local Surrogate Losses for Non-Differentiable Graphics
-
Michael Fischer,
Tobias Ritschel
(University College London)
- Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing
-
Song Zhang*
(University of Utah),
Daqi Lin*,
Markus Kettunen
(NVIDIA),
Cem Yuksel
(University of Utah),
Chris Wyman
(NVIDIA)
(*Joint First Authors)
- A Fully-correlated Anisotropic Micrograin BSDF Model
-
Simon Lucas
(Universite de Bordeaux and Inria),
Mickael Ribardiere
(Universite de Poitiers),
Romain Pacanowski,
Pascal Barla
(Inria)
- Haisor: Human-Aware Indoor Scene Optimization via Deep Reinforcement Learning
-
Jia-Mu Sun
(Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences),
Jie Yang
(Institute of Computing Technology, Chinese Academy of Sciences),
Kaichun Mo
(Stanford University and NVIDIA Research),
Yu-Kun Lai
(Cardiff University),
Leonidas J. Guibas
(Stanford University),
Lin Gao
(Institute of Computing Technology, Chinese Academy of Sciences and University of Chinese Academy of Sciences)
- Computational Homogenization for Inverse Design of Surface-based Inflatables
-
Yingying Ren
(EPFL),
Julian Panetta
(University of California, Davis),
Seiichi Suzuki,
Uday Kusupati,
Florin Isvoranu,
Mark Pauly
(EPFL)
- Joint Stroke Tracing and Correspondence for 2D Animation
-
Haoran Mo,
Chengying Gao,
Ruomei Wang
(Sun Yat-sen University )
- Specular Polynomials
-
Zhimin Fan,
Jie Guo, Yiming Wang, Tianyu Xiao
(State Key Lab for Novel Software Technology, Nanjing University),
Hao Zhang
(Southeast University),
Chenxi Zhou, Zhenyu Chen
(State Key Lab for Novel Software Technology, Nanjing University),
Pengpei Hong
(University of Utah),
Yanwen Guo
(State Key Lab for Novel Software Technology, Nanjing University),
Ling-Qi Yan
(University of California, Santa Barbara)
- Conditional Mixture Path Guiding for Differentiable Rendering
-
Zhimin Fan,
Pengcheng Shi, Mufan Guo, Ruoyu Fu, Yanwen Guo, Jie Guo
(State Key Lab for Novel Software Technology, Nanjing University)
- CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Calibration
-
Hao-Yang Peng,
Jia-Peng Zhang,
Meng-Hao Guo
(Tsinghua University),
Yan-Pei Cao
(VAST),
Shi-Min Hu
(Tsinghua University)
- Contact detection between curved fibres: high order makes a difference
-
Octave Crespel*,
Emile Hohnadel*,
Thibaut Metivet,
Florence Bertails-Descoubes
(Univ. Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK)
* Both authors contributed equally to this research
- NeuralTO: Neural Reconstruction and View Synthesis of Translucent Objects
-
Yuxiang Cai, Jiaxiong Qiu
(Nankai University),
Zhong Li
(OPPO US Research),
Bo Ren
(Nankai University)
- From microfacets to participating media: A unified theory of light transport with stochastic geometry
-
Dario Seyb
(Dartmouth College),
Eugene d'Eon,
Benedikt Bitterli
(NVIDIA),
Wojciech Jarosz
(Dartmouth College)
- Target-Aware Image Denoising for Inverse Monte Carlo Rendering
-
Jeongmin Gu,
Jonghee Back
(Gwangju Institute of Science and Technology),
Sung-Eui Yoon
(KAIST),
Bochang Moon
(Gwangju Institute of Science and Technology)
- Creating LEGO Figurines from Single Images
-
Jiahao Ge, Mingjun Zhou, Wenrui Bao, Hao Xu,
Chi-Wing Fu
(The Chinese University of Hong Kong)
- Robust containment queries over collections of rational parametric curves via generalized winding numbers
-
Jacob Spainhour
(University of Colorado Boulder),
David Gunderman
(Indiana University School of Medicine),
Kenneth Weiss
(Lawrence Livermore National Laboratory)
- Capacitive Touch Sensing on General 3D Surfaces
(SIGGRAPH 2024 Best Paper Honorable Mention)
-
Gianpaolo Palma
(CNR - ISTI),
Narges Pourjafarian,
Jurgen Steimle
(Saarland University),
Paolo Cignoni
(CNR - ISTI)
- Theory of Human Tetrachromatic Color Experience and Printing
(SIGGRAPH 2024 Best Paper Honorable Mention)
-
Jessica Lee,
Nicholas Jennings,
Varun Srivastava,
Ren Ng
(University of California, Berkeley)
- Intrinsic Image Decomposition via Ordinal Shading
-
Chris Careaga,
Yagız Aksoy
(Simon Fraser University)
- Cybersickness Reduction via Gaze-Contingent Image Deformation
-
Colin Groth,
Marcus Magnor,
Steve Grogorick,
Martin Eisemann
(TU Braunschweig),
Piotr Didyk
(Universita della Svizzera italiana)
- Towards Motion Metamers for Foveated Rendering
-
Taimoor Tariq,
Piotr Didyk
(Universita della Svizzera italiana)
- A Heat Method for Generalized Signed Distance
-
Nicole Feng,
Keenan Crane
(Carnegie Mellon University)
- Walkin' Robin: Walk on Stars with Robin Boundary Conditions
(Best Paper Award)
-
Bailey Miller*
(Carnegie Mellon University),
Rohan Sawhney*
(NVIDIA),
Keenan Crane+,
Ioannis Gkioulekas+
(Carnegie Mellon University)
* and + indicate equal contribution.
- Repulsive Shells
(Best Paper Award)
-
Josua Sassen
(University of Bonn and Ecole Normale Superieure Paris-Saclay),
Henrik Schumacher
(Chemnitz University of Technology),
Martin Rumpf
(University of Bonn),
Keenan Crane
(Carnegie Mellon University)
- Ray Tracing Harmonic Functions
(Best Paper - Honorable Mention)
-
Mark Gillespie
(Carnegie Mellon University),
Denise Yang
(Carnegie Mellon University and Pixar Animation Studios),
Mario Botsch
(TU Dortmund University),
Keenan Crane
(Carnegie Mellon University)
Accepted Conference Papers
- RGB ↔ X: Image Decomposition and Synthesis Using Material- and Lighting-aware Diffusion Models
-
Zheng Zeng
(Adobe Research and UC Santa Barbara),
Valentin Deschaintre,
Iliyan Georgiev,
Yannick Hold-Geoffroy,
Yiwei Hu,
Fujun Luan
(Adobe Research),
Lingqi Yan
(UC Santa Barbara),
Milos Hasan
(Adobe Research)
- Blue noise for diffusion models
-
Xingchang Huang
(MPI Informatics and VIA Center),
Corentin Salaun
(MPI Informatics),
Cristina Vasconcelos
(Google),
Christian Theobalt
(MPI Informatics and VIA Center),
Cengiz Oztireli
(Google and University of Cambridge),
Gurprit Singh
(MPI Informatics and VIA Center)
- Navigation-Driven Approximate Convex Decomposition
-
James Andrews
(Epic Games)
- Primal–Dual Non-Smooth Friction for Rigid Body Animation
-
Yi-Lu Chen,
Mickael Ly,
Chris Wojtan
(ISTA)
- Quad-Optimized Low-Discrepancy Sequences
-
Victor Ostromoukhov,
Nicolas Bonneel,
David Coeurjolly,
Jean-Claude Iehl
(Univ Lyon 1, CNRS, INSA Lyon)
- Mob-FGSR: Frame Generation and Super Resolution for Mobile Real-Time Rendering
-
Sipeng Yang,
Qingchuan Zhu,
Junhao Zhuge
(Zhejiang University),
Qiang Qiu,
Chen Li,
Yuzhong Yan,
Huihui Xu
(OPPO US Research Center),
Ling-Qi Yan
(University of California, Santa Barbara),
Xiaogang Jin
(Zhejiang University)
- Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids
-
Junchen Liu*
(Beihang University),
Wenbo Hu*
(Tencent AI Lab),
Zhuo Yang*,
Jianteng Chen
(Beijing Institute of Technology),
Guoliang Wang,
Xiaoxue Chen
(Institute for AI Industry Research),
Yantong Cai
(Dermatology Hospital and Southern Medical University),
Huan-ang Gao,
Hao Zhao
()
- Velocity-Based Monte Carlo Fluids
-
Ryusuke Sugimoto,
Christopher Batty,
Toshiya Hachisuka
(University of Waterloo)
- A Differential Monte Carlo Solver For the Poisson Equation
-
Zihan Yu
(University of California, Irvine and NVIDIA),
Lifan Wu
(NVIDIA),
Zhiqian Zhou
(University of California, Irvine),
Shuang Zhao
(University of California, Irvine and NVIDIA)
- NeRF As A Non-Distant Environment Emitter in Physics-Based Inverse Rendering
-
Jingwang Ling,
Ruihan Yu,
Feng Xu
(Tsinghua University),
Chun Du
(Tibet University),
Shuang Zhao
(University of California, Irvine)
- Path-Space Differentiable Rendering of Implicit Surfaces
-
Siwei Zhou
(Osaka University),
Youngha Chang,
Nobuhiko Mukai
(Tokyo City University),
Hiroaki Santo,
Fumio Okura,
Yasuyuki Matsushita
(Osaka University),
Shuang Zhao
(University of California, Irvine and NVIDIA)
- Practical Error Estimation for Denoised Monte Carlo Image Synthesis
-
Arthur Firmino
(KeyShot and Technical University of Denmark),
Ravi Ramamoorthi
(University of California, San Diego),
Jeppe Revall Frisvad
(Technical University of Denmark),
Henrik Wann Jensen
((KeyShot)
- Neural Geometry Fields For Meshes
-
Venkataram Sivaram,
Ravi Ramamoorthi,
Tzu-Mao Li
(University of California, San Diego)
- A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose
-
Kaiwen Jiang,
Yang Fu,
Mukund Varma T,
Yash Belhe,
Xiaolong Wang,
Hao Su,
Ravi Ramamoorthi
(University of California, San Diego)
- N-BVH: Neural ray queries with bounding volume hierarchies
-
Philippe Weier,
Alexander Rath
(DFKI and Saarland University),
Elie Michel,
Iliyan Georgiev
(Adobe),
Philipp Slusallek
(DFKI and Saarland University),
Tamy Boubekeur
(Adobe)
- Self-Supervised Video Defocus Deblurring with Atlas Learning
-
Lingyan Ruan,
Martin Balint,
Mojtaba Bemana,
Krzysztof Wolski,
Hans-Peter Seidel,
Karol Myszkowski
(Max-Planck-Institut für Informatik),
Bin Chen
(Max-Planck-Institut für Informatik and The University of Melbourne)
- Diffusion Texture Painting
-
Anita Hu
(NVIDIA),
Nishkrit Desai
(University of Toronto and Vector Institute),
Hassan Abu Alhaija
(NVIDIA),
Seung Wook Kim
(NVIDIA and University of Toronto),
Masha Shugrina
(NVIDIA)
- Neural Bounding
-
Stephanie Wenxin Liu
(Birkbeck, University of London),
Michael Fischer
(University College London),
Paul D. Yoo
(Birkbeck, University of London),
Tobias Ritschel
(University College London)
- Fabricable 3D Wire Art
-
Kenji Tojo
(The University of Tokyo),
Ariel Shamir
(Reichman University),
Bernd Bickel
(ETH Zurich and ISTA),
Nobuyuki Umetani
(The University of Tokyo)
- N-Dimensional Gaussians for Fitting of High Dimensional Functions
-
Stavros Diolatzis,
Tobias Zirr,
Alexandr Kuznetsov
(Intel),
Georgios Kopanas
(Inria and Universite Cote d'Azur),
Anton Kaplanyan
(Intel)
- SMEAR: Stylized Motion Exaggeration with ARt-direction
-
Jean Basset,
Pierre Benard,
Pascal Barla
(Inria, Universite de Bordeaux, CNRS, Bordeaux INP, LaBRI, UMR 5800, France)
- Recompose Grammars for Procedural Architecture
-
Niklaus Houska,
Cheryl Lau,
Matthias Specht
(Esri R&D Center Zurich)
- ThemeStation : Generating Theme-Aware 3D Assets from Few Exemplars
-
Zhenwei Wang
(City University of Hong Kong),
Tengfei Wang
(Shanghai AI Lab),
Gerhard Hancke
(City University of Hong Kong),
Ziwei Liu
(Nanyang Technological University),
Rynson W.H. Lau
(City University of Hong Kong)
- Taming Diffusion Probabilistic Models for Character Control
-
Rui Chen*
(Hong Kong University of Science and Technology),
Mingyi Shi*
(The University of Hong Kong),
Shaoli Huang
(Tencent AI Lab),
Ping Tan
(Hong Kong University of Science and Technology),
Taku Komura
(The University of Hong Kong),
Xuelin Chen
(Tencent AI Lab)
* Equal contribution
- A Realistic Multi-scale Surface-based Cloth Appearance Model
-
Junqiu Zhu
(University of California, Santa Barbara),
Christophe Hery,
Lukas Bode,
Carlos Aliaga,
Adrian Jarabo
(Meta Reality Labs Research),
Ling-Qi Yan
(University of California, Santa Barbara),
Matt Jen-Yuan Chiang
(Meta Reality Labs Research)
- Into the Portal: Directable Fractal Self-Similarity
-
Alexa Schor,
Theodore Kim
(Yale University)
- Singular Foliations for Knit Graph Design
-
Rahul Mitra,
Erick Jimenez Berumen,
Megan Hofmann,
Edward Chien
(Boston University)
- Neural-Assisted Homogenization of Yarn-Level Cloth
-
Xudong Feng
(Zhejiang University),
Huamin Wang
(Style3D),
Yin Yang
(University of Utah),
Weiwei Xu
(Zhejiang University)
- Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
-
Boming Zhao*,
Yuan Li*
(Zhejiang University),
Ziyu Sun
(Jilin University),
Lin Zeng
(Zhejiang University),
Yujun Shen
(Ant Group),
Rui Ma
(Jilin University),
Yinda Zhang
(Google Inc.),
Hujun Bao,
Zhaopeng Cui
(Zhejiang University)
* denotes equal contribution
- Soft Pneumatic Actuator Design using Differentiable Simulation
-
Arvi Gjoka
(New York University and Courant),
Espen Knoop,
Moritz Bacher
(Disney Research),
Denis Zorin,
Daniele Panozzo
(New York University and Courant)
- IntrinsicDiffusion: Joint Intrinsic Layers from Latent Diffusion Models
-
Jundan Luo
(University of Bath),
Duygu Ceylan,
Jae Shin Yoon,
Nanxuan Zhao,
Julien Philip,
Anna Fruhstuck
(Adobe Research),
Wenbin Li
(University of Bath),
Christian Richardt
(Meta Reality Labs),
Tuanfeng Y. Wang
(Adobe Research)
- Modelling a feather as a strongly anisotropic elastic shell
-
Jean Jouve,
Victor Romero,
(Univ. Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK),
Rahul Narain
(Indian Institute of Technology Delhi),
Laurence Boissieux
(Inria),
Theodore Kim
(Yale University),
Florence Bertails-Descoubes
(Univ. Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK)
- Object-level Scene Deocclusion
-
Zhengzhe Liu
(The Chinese University of Hong Kong),
Qing Liu
(Adobe Research),
Chirui Chang
(The Chinese University of Hong Kong),
Jianming Zhang,
Daniil Pakhomov,
Haitian Zheng,
Zhe Lin
(Adobe Research),
Daniel Cohen-Or
(Tel-Aviv University),
Chi-Wing Fu
(The Chinese University of Hong Kong)
- CNS-Edit: 3D Shape Editing via Coupled Neural Shape Optimization
-
ingyu Hu,
Ka-Hei Hui,
Zhengzhe Liu
(The Chinese University of Hong Kong),
Hao Zhang
(Simon Fraser University),
Chi-Wing Fu
(The Chinese University of Hong Kong)
- Ciallo: GPU-Accelerated Rendering of Vector Brush Strokes
-
Shen Ciao,
Zhongyue Guan,
Qianxi Liu
(HKUST(GZ)),
Li-Yi Wei
(Adobe Research),
Zeyu Wang
(HKUST(GZ) and HKUST)
- DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation
-
Chong Zeng
(State Key Lab of CAD and CG, Zhejiang University and Microsoft Research Asia),
Yue Dong
(Microsoft Research Asia),
Pieter Peers
(College of William & Mary),
Youkang Kong
(Tsinghua University and Microsoft Research Asia),
Hongzhi Wu
(State Key Lab of CAD and CG, Zhejiang University),
Xin Tong
(Microsoft Research Asia)
- Efficient Position-Based Deformable Colon Modeling for Endoscopic Procedures Simulation
-
Marcelo Martins,
Lucas Morais
(Federal University of Rio Grande do Sul),
Rafael Torchelsen
(Federal University of Pelotas),
Luciana Nedel
(Federal University of Rio Grande do Sul),
Anderson Maciel
(Instituto Superior Tecnico, Universidade de Lisboa Lisbon and Federal University of Rio Grande do Sul)
- 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
-
Yuanxing Duan*
(Peking University),
Fangyin Wei*
(Princeton University),
Qiyu Dai
(Peking University and SKL of General AI),
Yuhang He
(Peking University),
Wenzheng Chen
(Peking University and NVIDIA),
Baoquan Chen
(Peking University and SKL of General AI)
* Equal contribution
- Minkowski Penalties: Robust Differentiable Constraint Enforcement for Vector Graphics
-
Jiri Minarcik
(Independent Researcher),
Sam Estep,
Wode Ni,
Keenan Crane
(Carnegie Mellon University)
kesen.huang@gmail.com