This page tracks the new paper links made to our list of SIGGRAPH 2006 papers.
Page maintained by Tim Rowley and Ke-Sen Huang.
If you have additions or changes, send an e-mail.
November 27 2009
- Added ACM DOI link for each paper
- Updated some author and paper links
October 30, 2006
August 8, 2006
August 3, 2006
August 1, 2006
July 31, 2006
July 29, 2006
July 26, 2006
July 24, 2006
July 19, 2006
July 14, 2006
July 11, 2006
July 6, 2006
June 28, 2006
June 26, 2006
June 20, 2006
June 14, 2006
May 30, 2006
May 25, 2006
May 24, 2006
May 22, 2006
May 19, 2006
May 16, 2006
May 12, 2006
May 11, 2006
May 9, 2006
May 8, 2006
May 6, 2006
May 5, 2006
May 3, 2006
May 2, 2006
April 28, 2006
April 27, 2006
April 26, 2006
April 25, 2006
- Recursive Wang Tiles for Real-Time Blue Noise (Project)
- Full list published
April 23, 2006
- Inverse Kinematics for Reduced Deformable Models
April 18, 2006
April 14, 2006
Encoded Blur Photography (Project)
- Real-time sound simulation
- All-Frequency Precomputed Radiance Transfer using Spherical Radial Basis Functions and Clustered Tensor Approximation
- Color Harmonization
- Schematic Storyboarding for Video Visualization and Editing
April 12, 2006
- Compression of Motion Capture Databases (abstract)
April 10, 2006
- Appearance Manifolds for Modeling Time-Variant Appearance of Materials
- Procedural Modeling of Buildings
- Guided Visibility Sampling
April 9, 2006
April 7, 2006
- Fluid Animation with Dynamic Meshes (Abstract)
- Image-Based Material Editing
- Light Field Microscopy (Project)
- Solving 3D Puzzles
- Partial and Approximate Symmetry Detection for 3D Geometry
- Efficient Simulation of Large Bodies of Water by Coupling Two and Three Dimensional Techniques
- Multiple Interacting Liquids
- A Planar-Reflective Symmetry Transform for 3D Shapes
- A Statistical Model for Synthesis of Detailed Facial Geometry
- SmoothSketch: 3D free-form shapes from complex sketches
- AutoCollage
- Natural Video Matting using Camera Arrays
- Analysis of Human Faces using a Measurement-Based Skin Reflectance Model
- Acquiring Scattering Properties of Participating Media by Dilution
- Fast Proximity Computation Among Deformable Models using Discrete Voronoi Diagrams
April 6, 2006
April 5, 2006
- Ray Tracing Animated Scenes using Coherent Grid Traversal
- Inverse Shade Trees for Non-Parametric Material Representation and Editing (abstract)
- A Compact Factored Representation of Heterogeneous Subsurface Scattering (abstract)
- All-Frequency BRDF Editing in Complex Lighting
- A Spatial Data Structure for Fast Poisson-Disk Sample Generation
- Editing arbitrarily deforming surface animations
- Spectral surface quadrangulation
April 3, 2006
tor@cs.brown.edu; kesen.huang@gmail.com