This page tracks the new paper links made to my list of I3D 2024 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
September 5, 2024
- Efficient Visibility Approximation for Game AI using Neural Omnidirectional Distance Fields
- Cone-Traced Supersampling for Signed Distance Field Rendering
(invited TVCG paper presentation)
August 23, 2024
May 30, 2024
- ZH3: Quadratic Zonal Harmonics
- Deblur-GS: 3D Gaussian Splatting from Camera Motion Blurred Images
- Learning Crowd Motion Dynamics with Crowds
May 11, 2024
- ZH3: Quadratic Zonal Harmonics
- ShaderPerFormer: Platform-independent Context-aware Shader Performance Predictor
May 9, 2024
kesen.huang@gmail.com