This page tracks the new paper links made to my list of Eurographics 2016 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
August 12, 2016
- Automatic Portrait Segmentation for Image Stylization
- SAH guided spatial split partitioning for fast BVH construction
- Space-Time Co-Segmentation of Point Cloud Sequences
June 21, 2016
- A Practical and Controllable Hair and Fur Model for Production Path Tracing
April 11, 2016
- Seamless Video Stitching from Hand-held Camera Inputs
April 7, 2016
- An Objective Deghosting Quality Metric for HDR Images
April 2, 2016
- Seamless, Static Multi-texturing of 3D Meshes
- CPH: a compact representation for hierarchical meshes generated by primal refinement
- Boundary detection in particle-based fluids
- Evaluation of Tone Mapping Operators for HDR video under different ambient luminance levels
- Animation Setup Transfer for 3D Characters
- Generalized Diffusion Curves: An Improved Vector Representation for Smooth-Shaded Images
March 18, 2016
- Sparse representation of terrains for procedural modeling
March 13, 2016
- Shapes In a Box: Disassembling 3D Objects for Efficient Packing and Fabrication
- Shading Curves: Vector-Based Drawing With Explicit Gradient Control
- Saliency-Preserving Slicing Optimization for Effective 3D Printing
- Evaluation of Tone Mapping Operators for HDR video under different ambient luminance levels
- Stable and fast fluid-solid coupling for incompressible SPH
- Data-Driven Automatic Cropping using Semantic Composition Search
- Specular Lobe-Aware Filtering and Upsampling for Interactive Indirect Illumination
- Global Illumination Using Well-Separated Pair Decomposition
- CPH: a compact representation for hierarchical meshes generated by primal refinement
- Structure-Aware Mesh Decimation
- Filtered Stochastic Shadow Mapping Using a Layered Approach
- Example-Based Retargeting of Human Motion to Arbitrary Mesh Models
- Mobile Surface Reflectometry
- Line-Drawing Video Stylization
- Reducing Lateral Visual Biases in Displays
- Autocorrelation Descriptor for Efficient Co-alignment of 3D Shape Collections
- Detection of Geometric Temporal Changes in Point Clouds
- Consistent Partial Matching of Shape Collections via Sparse Modeling
- Seamless, Static Multi-texturing of 3D Meshes
- Convolution Filtering of Continuous Signed Distance Fields for Polygonal Meshes
- A Visualisation Tool used to Develop New Photon Mapping Techniques
- Probably Approximately Symmetric: Fast Rigid Symmetry Detection with Global Guarantees
- Trivariate Biharmonic B-Splines
- Partial Shape Matching using Transformation Parameter Similarity
- Emotion analysis and classification: understanding the performers¡¦ emotions using the LMA entities
March 1, 2016
- Improved Surface Quality in 3D Printing by Optimizing the Printing Direction
- Buoyancy Optimization for Computational Fabrication
February 22, 2016
- Fast and Robust Inversion-Free Shape Manipulation
- Adapting Feature Curve Networks to a Prescribed Scale
- Geometry and Attribute Compression for Voxel Scenes
- Blendforces: A Dynamic Framework for Facial Animation
- An Objective Deghosting Quality Metric for HDR Images
- Geometric Flows of Curves in Shape Space for Processing Motion of Deformable Objects
February 15, 2016
- Character contact re-positioning under large environment deformation
- Boundary Particle Detection Method for Particle-based Fluids
- Regularizing Image Reconstruction for Gradient-Domain Rendering with Feature Patches
- Near-Instant Capture of High-Resolution Facial Geometry and Reflectance
(TR)
- Compressed Multiresolution Hierarchies for High-Quality Precomputed Shadows
- Geometry and Attribute Compression for Voxel Scenes
- SmartCanvas: Context-inferred Interpretation of Sketches for Preparatory Design Studies
- Data-guided Model Predictive Control Based on Smoothed Contact Dynamics
- Learning 3D Articulation and Deformation using 2D Images
- VBTC: GPU-Friendly Variable Block Size Texture Encoding
- DeepProp: Extracting Deep Features from a Single Image for Edit Propagation
February 11, 2016
- Multi-Resolution Meshes for Feature-Aware Hardware Tessellation
- General Projective Maps for Multidimensional Data Projection
- Inertial Steady 2D Vector Field Topology
- Stylized Caustics: Progressive Rendering of Animated Caustics
February 8, 2016
- Anisotropic Diffusion Descriptors
- Smooth Image Sequences for Data-driven Morphing
- Dexterous Manipulation of Cloth
- Modeling and Estimation of Energy-Based Hyperelastic Objects
- An Objective Deghosting Quality Metric for HDR Images
- Building Construction Sets by Tiling Grammar Simplification
- Boundary detection in particle-based fluids
- Single Image Weathering via Exemplar Propagation
- DeepProp: Extracting Deep Features from a Single Image for Edit Propagation
- Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion
- Narrow Band FLIP for Liquid Simulations
- Interactive Videos: Plausible Video Editing using Sparse Structure Points
- Multisampling Compressive Video Spectroscopy
- Buoyancy Optimization for Computational Fabrication
- Seamless Video Stitching from Hand-held Camera Inputs
- A Practical Method for High-Resolution Embedded Liquid Surfaces
- Generalized As-Similar-As-Possible Warping with Applications in Digital Photography
- Convolutional Sparse Coding for High Dynamic Range Imaging
- CAMA: Contact-Aware Matrix Assembly with Unified Collision Handling for GPU-based Cloth Simulation
- SmartCanvas: Context-inferred Interpretation of Sketches for Preparatory Design Studies
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kesen.huang@gmail.com