This page tracks the new paper links made to my list of Eurographics 2013 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
March 30, 2014
- A Data-Driven Approach to Realistic Shape Morphing
March 28, 2014
- Lazy visibility evaluation for exact soft shadows
January 11, 2014
- Rendering Gigaray Light Fields
June 5, 2013
- A Novel Projection Technique with Detail Capture and Shape Correction for Smoke Simulation
- Gaze-driven Object Tracking for Real Time Rendering
- Computing and Fabricating Multiplanar Models
May 26, 2013
- Scalable Music: Automatic Music Retargeting and Synthesis
- Sifted Disks
- Example-based Interpolation and Synthesis of Bidirectional Texture Functions
- Pose Space Image Based Rendering
- A Correlated Parts Model for Object Detection in Large 3D Scans
May 14, 2013
- Structure-Aware Shape Processing
April 29, 2013
- Capture and statistical modeling of arm-muscle deformations
April 19, 2013
- Bilateral Hermite Radial Basis Functions for Contour-based Volume Segmentation
- Landmark-Guided Elastic Shape Analysis of Spherically-Parameterized Surfaces
April 9, 2013
- Data-Parallel Decompression of Triangle Mesh Topology
- View-Dependent Realtime Rendering of Procedural Facades with High Geometric Detail
April 2, 2013
- Animal Locomotion Controllers From Scratch
- Analytic Rasterization of Curves with Polynomial Filters
April 1, 2013
- Automatic Modeling of Planar-Hinged Buildings
March 5, 2013
- Guided Capturing of Multi-view Stereo Datasets
February 24, 2013
- Automatic Parameter Control for Metropolis Light Transport
- Position-based Methods for the Simulation of Solid Objects in Computer Graphics
- Stochastic Depth Buffer Compression using Generalized Plane Encoding
- Locally Adaptive Products for All-Frequency Relighting
- Example-based Interpolation and Synthesis of Bidirectional Texture Functions
- A Survey of Compressed GPU-based Direct Volume Rendering
- Scalable Realistic Rendering with Many-Light Methods
February 6, 2013
- Low-Complexity Intervisibility in Height Fields
February 5, 2013
- Physics Storyboards
- Measurement-Based Synthesis of Facial Microgeometry
February 4, 2013
- Material Editing in Complex Scenes by Surface Light Field Manipulation and Reflectance Optimization
- Pose Space Image Based Rendering
February 2, 2013
- Capturing Relightable Human Performances under General Uncontrolled Illumination
- Finite Element Image Warping
January 28, 2013
- Path Space Regularization for Holistic and Robust Light Transport
- Capture and statistical modeling of arm-muscle deformations
- Fleshing: Spine-driven Bending with Local Volume Preservation
- Exploring Local Modifications for Constrained Meshes
- Measurement-Based Synthesis of Facial Microgeometry
- By-example synthesis of curvilinear structured patterns
- Smart Variations: Functional Substructures for Part Compatibility
- Interactive Facades: Analysis and Synthesis of Semi-Regular Facades
- Interactive Exploration and Flattening of Deformed Historical Documents
- Stylized and Performative Gaze for Character Animation
- Physics Storyboards
- Sparse modeling of intrinsic correspondences
- Coupled quasi-harmonic bases
January 24, 2013
- Geosemantic Snapping for Sketch-Based Modeling
- Surface reconstruction through point set structuring
- Adaptive Quantization Visibility Caching
January 18, 2013
- Fabrication-aware Design with Intersecting Planar Pieces
January 17, 2013
- Removing the Noise in Monte Carlo Rendering with General Image Denoising Algorithms
January 16, 2013
- Photon Parameterisation for Robust Relaxation Constraints
January 15, 2013
- Exploring Local Modifications for Constrained Meshes
- A Correlated Parts Model for Object Detection in Large 3D Scans
- Mutable elastic models for sculpting structured shapes
- Circular arc snakes and kinematic surface generation
- Sharpening Out of Focus Images using High-Frequency Transfer
- DuctTake: Spatiotemporal Video Compositing
- Finite Element Image Warping
January 14, 2013
- Freeform Shadow Boundary Editing
- Accurate Binary Image Selection from Inaccurate User Input
- Stylized and Performative Gaze for Character Animation
- Adaptive Quantization Visibility Caching
- Rendering Gigaray Light Fields
January 13, 2013
- Global Selection of Stream Surfaces
- Analytic Visibility on the GPU
- Stroke Parameterization
January 7, 2013
- Stylized and Performative Gaze for Character Animation
January 1, 2013
- ArtiSketch: A System for Articulated Sketch Modeling
- Sparse modeling of intrinsic correspondences
- Coupled quasi-harmonic bases
December 30, 2012
- Accurate Binary Image Selection from Inaccurate User Input
- ArtiSketch: A System for Articulated Sketch Modeling
- Interactive Facades: Analysis and Synthesis of Semi-Regular Facades
- Functional Substructures for Part Compatibility
- By-example synthesis of curvilinear structured patterns
- Sharpening Out of Focus Images using High-Frequency Transfer
- Position-based Methods for the Simulation of Solid Objects in Computer Graphics
December 25 2012
- Circular arc snakes and kinematic surface generation
December 21 2012
- Interactive Exploration and Flattening of Deformed Historical Documents
- Page Created and Published
kesen.huang@gmail.com