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Information here is provided with the permission of the ACM
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library:
ACM Transactions on Graphics (TOG) Volume 37, Issue 4 (July 2018) Proceedings of ACM SIGGRAPH 2018
ACM Digital Library (DOI) Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
(01) A Race to the Bottom (of the Geometric Energy Plot)
- Blended Cured Quasi-Newton for Distortion Optimization
-
Yufeng Zhu
(The University of British Columbia and Adobe Research),
Robert Bridson
(The University of British Columbia and Autodesk),
Danny Kaufman
(Adobe Research)
- Progressive Parameterizations
-
Ligang Liu,
Chunyang Ye, Ruiqi Ni,
Xiao-Ming Fu
(University of Science and Technology of China)
- Anderson Acceleration for Geometry Optimization and Physics Simulation
-
Yue Peng
(University of Science and Technology of China),
Bailin Deng
(Cardiff University),
Juyong Zhang,
Fanyu Geng, Wenjie Qin,
Ligang Liu
(University of Science and Technology of China)
- Opt: A Domain Specific Language for Non-linear Least Squares Optimization in Graphics and Imaging
(TOG Paper)
-
Zachary DeVito
Facebook Research),
Michael Mara
(Stanford University),
Michael Zollhofer
(MPI Informatics),
Gilbert Bernstein
(Stanford University),
Jonathan Ragan-Kelley
(UC Berkeley),
Christian Theobalt
(MPI Informatics),
Pat Hanrahan
(Stanford University),
Matthew Fisher
(Adobe Research),
Matthias Niessner
(Technical University of Munich)
- Active Animations of Reduced Deformable Models with Environment Interactions
-
Zherong Pan,
Dinesh Manocha
(University of North Carolina at Chapel Hill)
(02) An Immersion in Computational Geometry
- Fast Winding Numbers for Soups and Clouds
-
Gavin Barill
(University of Toronto),
Neil G. Dickson
(Side Effects Software Inc.),
Ryan Schmidt
(Autodesk Research),
David I.W. Levin,
Alec Jacobson
(University of Toronto)
- Voxel Cores: Efficient, Robust, and Provably Good Approximation of 3D Medial Axes
-
Yajie Yan
(Washington University in St. Louis),
David Letscher
(St. Louis University),
Tao Ju
(Washington University in St. Louis)
- Immersion of Self-Intersecting Solids and Surfaces
-
Yijing Li,
Jernej Barbic
(University of Southern California)
- Robust Optimization for Topological Surface Reconstruction
-
Roee Lazar,
Nadav dym,
Yam Kushinsky
(Weizmann Institute of Science),
Zhiyang Huang,
Tao Ju
(Washington University in St. Louis),
Yaron Lipman
(Weizmann Institute of Science)
- Implicitizing Rational Tensor Product Surfaces Using the Resultant of Three Moving Planes
(TOG Paper)
-
Li-Yong Shen
(University of Chinese Academy of Sciences),
Ron Goldman
(Rice University)
(03) Computational Photography
- Exposure: A White-Box Photo Post-Processing Framework
(TOG Paper)
-
Yuanming Hu,
Hao He
(Microsoft Research and MIT CSAIL),
Chenxi Xu,
(Microsoft Research and Peking University),
Baoyuan Wang,
Stephen Lin
(Microsoft Research)
- Deep Examplar-Based Colorization
-
Mingming He*
(HKUST),
Dongdong Chen*
(University of Science and Technology of China),
Jing Liao
(Microsoft Research Asia),
Pedro V. Sander
(HKUST),
Lu Yuan
(Microsoft Research Asia)
(*Joint first authors.)
- Locally Adaptive Rank-Constrained Optimal Tone Mapping
-
Xiao Shu
Xiaolin Wu
(McMaster University and Shanghai Jiao Tong University)
- Deep Context-Aware Descreening and Rescreening of Halftone Images
-
Tae-hoon Kim
(Intel Corporation),
Sang Il Park
(Sejong University)
- Non-Stationary Texture Synthesis by Adversarial Expansion
-
Yang Zhou, Zhen Zhu
(Shenzhen University),
Dani Lischinski
(The Hebrew University of Jerusalem),
Xiang Bai
(Shenzhen University),
Daniel Cohen-Or
(Tel Aviv University)
Hui Huang
(Shenzhen University)
(04) Cloth Encounters of the Shirt Kind
- Eulerian-on-Lagrangian Cloth Simulation
-
Nicholas J. Weidner
(Texas A&M University),
Kyle Piddington
(California Polytechnic State University),
David I.W. Levin
(University of Toronto),
Shinjiro Sueda
(Texas A&M University)
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions
-
Yun (Raymond) Fei
(Columbia University),
Christopher Batty
(University of Waterloo),
Eitan Grinspun,
Changxi Zheng
(Columbia University)
- An Implicit Frictional Contact Solver for Adaptive Cloth Simulation
-
Jie Li
(University of Minnesota),
Gilles Daviet
(Inria Grenoble and Weta Digital),
Rahul Narain
(Indian Institute of Technology Delhi),
Florence Bertails-Descoubes
(Inria Grenoble),
Matthew Overby,
George E. Brown
(University of Minnesota),
Laurence Boissieux
(Inria Grenoble)
- Rule-Free Sewing Pattern Adjustment with Precision and Efficiency
-
Huamin Wang
(Ohio State University)
(05) Smart Integration for Real-Time Rendering
- Integrating Clipped Spherical Harmonics Expansions
(TOG Paper)
-
Laurent Belcour,
Guofu Xie
(University of Montreal),
Christophe Hery,
Mark Meyer
(Pixar Animation Studios),
Wojciech Jarosz
(Dartmouth College),
Derek Nowrouzezahrai
(McGill University)
- Analytic Spherical Harmonic Coefficients for Polygonal Area Lights
-
Jingwen Wang,
Ravi Ramamoorthi
(University of California, San Diego)
- Laplacian Kernel Splatting for Efficient Depth-of-field and Motion Blur Synthesis or Reconstruction
-
Thomas Leimkuhler,
Hans-Peter Seidel
(MPI Informatics),
Tobias Ritschel
(University College London)
- MergeTree: A Fast Hardware HLBVH Constructor for Animated Ray Tracing
-
Timo Viitanen,
Matias Koskela,
Pekka Jaaskelainen,
Heikki Kultala,
Jarmo Takala
(Tampere University of Technology)
(06) Virtually Human
- Deep Learning of Biomimetic Sensorimotor Control for Biomechanical Human Animation
-
Masaki Nakada
Tao Zhou,
Honglin Chen,
Tomer Weiss,
Demetri Terzopoulos
(University of California, Los Angeles)
- Dexterous Manipulation and Control with Volumetric Muscles
-
Lee Seung Hwan,
Ri Yu,
Jungnam Park
(Seoul National University),
Mridul Aanjaneya
(Rutgers University),
Eftychios Sifakis
(University of Wisconsin-Madison),
Jehee Lee
(Seoul National University)
- The Human Touch: Measuring Contact with Real Human Soft Tissues
-
Dinesh K. Pai
(University of British Columbia and Vital Mechanics Research),
Austin Rothwell,
Pearson Wyder-Hodge,
Alistair Wick
(University of British Columbia),
Ye Fan
(Vital Mechanics Research and University of British Columbia),
Egor Larionov
(University of British Columbia and Vital Mechanics Research),
Darcy Harrison
(Vital Mechanics Research),
Debanga Raj Neog,
Cole Shing
(University of British Columbia)
- An Empirical Rig for Jaw Animation
-
Gaspard Zoss,
Derek Bradley
(Disney Research),
Pascal Berard
(Disney Research and ETH Zurich),
Thabo Beeler
(Disney Research),
(07) Cleaning Up the Mesh We Made
- Tetrahedral Meshing in the Wild
-
Yixin Hu
(New York University),
Qingnan Zhou
(Adobe Research),
Xifeng Gao
(New York University),
Alec Jacobson
(University of Toronto),
Denis Zorin,
Daniele Panozzo
(New York University)
- Curved Optimal Delaunay Triangulation
-
Leman Feng
(Ecole des Ponts ParisTech),
Pierre Alliez,
Laurent Buse,
Herve Delingette
(Universite Cote d’Azur, Inria),
Mathieu Desbrun
(California Institute of Technology)
- Computing a High-Dimensional Euclidean Embedding from an Arbitrary Smooth Riemannian Metric
-
Zichun Zhong
(Wayne State University),
Wenping Wang
(The University of Hong Kong),
Bruno Levy
(INRIA Nancy Grand-Est),
Jing Hua
(Wayne State University),
Xiaohu Guo
(The University of Texas at Dallas)
- Shape from Metric
-
Albert R. Chern,
Felix Knoppel,
Ulrich Pinkall
(Technische Universitat Berlin),
Peter Schroder
(Caltech)
(08) Computational Photos and Videos
- Synthetic Depth-of-Field with a Single-Camera Mobile Phone
-
Neal Wadhwa,
Rahul Garg,
David E. Jacobs,
Bryan E. Feldman,
Nori Kanazawa,
Robert Carroll,
Yair Movshovitz-Attias,
Jonathan T. Barron,
Yael Pritch,
Marc Levoy
(Google Research)
- Stereo Magnification: Learning View Synthesis Using Multiplane Images
-
Tinghui Zhou
(University of California at Berkeley),
Richard Tucker,
John Flynn,
Graham Fyffe,
Noah Snavely
(Google Research)
- Gigapixel Panorama Video Loops
(TOG Paper)
-
Mingming He,
Jing Liao,
Pedro V. Sander
(HKUST),
Hugues Hoppe
(Microsoft Research)
- An Omnistereoscopic Video Pipeline for Capture and Display of Real-World VR
-
Christopher Schroers
(Disney Research),
Jean-Charles Bazin
(KAIST),
(Disney Research)
(09) Interaction/VR
- In the Blink of an Eye: Leveraging Blink-Induced Suppression for Imperceptible Position and Orientation Redirection in Virtual Reality
-
Eike Langbehn,
Frank Steinicke
(University of Hamburg),
Markus Lappe
(University of Muenster),
Gregory F. Welch
(University of Central Florida),
Gerd Bruder
(University of Hamburg)
- Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection
-
Qi Sun
(Stony Brook University),
Anjul Patney
(NVIDIA Corporation),
Li-Yi Wei
(The University of Hong Kong),
Omer Shapira
(NVIDIA Corporation),
Jingwan Lu,
Paul Asente
(Adobe Research),
Suwen Zhu
(Stony Brook University),
Morgan McGuire
(Williams College),
David Luebke
(NVIDIA Corporation),
Arie Kaufman
(Stony Brook University)
- FaceVR: Real-Time Facial Reenactment and Eye Gaze Control in Virtual Reality
(TOG Paper)
-
Justus Thies
(University of Erlangen-Nuremberg),
Michael Zollhofer
(MPI Informatics),
Marc Stamminger
(University of Erlangen-Nuremberg),
Christian Theobalt
(MPI Informatics),
Matthias Niessner
(Stanford University)
- Deep Appearance Models for Face Rendering
-
Stephen Lombardi, Tomas Simon, Jason Saragih,
Yaser Sheikh
(Carnegie Mellon University)
(10) Image & Shape Analysis With CNNs
- Neural Best-Buddies: Sparse Cross-Domain Correspondence
-
Kfir Aberman
(Tel Aviv University),
Jing Liao
(Microsoft Research Asia),
Mingyi Shi
(),
Dani Lischinski
(The Hebrew University of Jerusalem),
Daniel Cohen-Or
(Tel Aviv University),
Baoquan Chen
(Shandong University)
- Deep Convolutional Priors for Indoor 3D Scene Synthesis
-
Kai Wang,
Manolis Savva
Angel X. Chang
(Princeton University),
Daniel Ritchie
(Brown University)
- Point Convolutional Neural Networks by Extension Operators
-
Matan Atzmon*,
Haggai Maron*,
Yaron Lipman
(Weizmann Institute of Science)
(*Joint first authors)
- Learning Local Shape Descriptors from Part Correspondences with Multiview Convolutional Networks
(TOG Paper)
-
Haibin Huang,
Evangelos Kalogerakis
(University of Massachusetts Amherst),
Siddhartha Chaudhuri
(Indian Institute of Technology Bombay),
Duygu Ceylan,
Vladimir G. Kim,
M. Ersin Yumer
(Adobe Research)
- Semantic Soft Segmentation
-
Yagız Aksoy
(ETH Zurich),
Tae-Hyun Oh
(MIT CSAIL),
Sylvain Paris
(Adobe Research),
Marc Pollefeys
(ETH Zurich),
Wojciech Matusik
(MIT CSAIL)
(11) Layers, Glints and Surface Microstructure
- Efficient Rendering of Layered Materials using an Atomic Decomposition with Statistical Operators
-
Laurent Belcour
(Unity Technologies)
- The Layer Laboratory: A Calculus for Additive and Subtractive Composition of Anisotropic Surface Reflectance
-
Tizian Zeltner,
Wenzel Jakob
(EPFL)
- Rendering Specular Microgeometry with Wave Optics
-
Ling-Qi Yan*,
Weilun Sun*
(University of California at Berkeley),
Henrik Wann Jensen,
Milos Hasan
(Autodesk Research),
Bruce Walter,
Steve Marschner
(Cornell University),
Ravi Ramamoorthi
(University of California, San Diego)
- Gaussian Material Synthesis
-
Karoly Zsolnai-Feher
(TU Wien),
Peter Wonka
(KAUST),
Michael Wimmer
(TU Wien)
- Appearance Modeling via Proxy-to-Image Alignment
(TOG Paper)
-
Hui Huang,
Ke Xie, Lin Ma
(Shenzhen University),
Dani Lischinski
(The Hebrew University of Jerusalem),
Minglun Gong
(Memorial University of Newfoundland),
Xin Tong
(Microsoft Research Asia),
Daniel Cohen-Or
(Shenzhen University and Tel Aviv University)
(12) Cutting, Zipping and Folding Surfaces
- Discrete Geodesic Nets for Modeling Developable Surfaces
(TOG Paper)
-
Michael Rabinovich
(ETH Zurich),
Tim Hoffmann
(Technische Universitat Munchen),
Olga Sorkine-Hornung
(ETH Zurich)
- Developability of Triangle Meshes
-
Oded Stein,
Eitan Grinspun
(Columbia University),
Keenan Crane
(Carnegie Mellon University)
- Natural Boundary Conditions for Smoothing in Geometry Processing
(TOG Paper)
-
Oded Stein,
Eitan Grinspun
(Columbia University),
Max Wardetzky
(Universitat Gottingen),
Alec Jacobson
(University of Toronto)
- Shape Representation by Zippable Ribbons
(TOG Paper)
-
Christian Schüller,
Roi Poranne,
Olga Sorkine-Hornung
(ETH Zurich)
(13) That's Elastic
- FEPR: Fast Energy Projection for Real-Time Simulation of Deformable Objects
-
Dimitar Dinev
(University of Utah),
Tiantian Liu
(University of Pennsylvania),
Jing Li
(University of Utah),
Bernhard Thomaszewski
(Universite de Montreal),
Ladislav Kavan
(University of Utah)
- Hyper-Reduced Projective Dynamics
-
Christopher Brandt,
Elmar Eisemann,
Klaus Hildebrandt
(Delft University of Technology)
- Stabilizing Integrators for Real-Time Physics
(TOG Paper)
-
Dimitar Dinev
(University of Utah),
Tiantian Liu
(University of Pennsylvania),
Ladislav Kavan
(University of Utah)
- Dynamic Kelvinlets: Secondary Motions based on Fundamental Solutions of Elastodynamics
-
Fernando de Goes
(Pixar Animation Studios),
Doug L. James
(Stanford University)
(14) Volume Rendering and Global Illumination
- Reversible Jump Metropolis Light Transport using Inverse Mappings
(TOG Paper)
-
Benedikt Bitterli
(Dartmouth College, ETH Zurich and Disney Research)
Wenzel Jakob
(EPFL),
Jan Novak
(Disney Research),
Wojciech Jarosz
(Dartmouth College and Disney Research)
- Second-order occlusion-aware volumetric radiance caching
(TOG Paper)
-
Julio Marco,
Adrian Jarabo
(Universidad de Zaragoza),
Wojciech Jarosz
(Dartmouth College),
Diego Gutierrez
(Universidad de Zaragoza)
- Gradient-domain Volumetric Photon Density Estimation
-
Adrien Gruson,
Binh-Son Hua
(The University of Tokyo),
Nicolas Vibert
(),
Derek Nowrouzezahrai
(McGill University),
Toshiya Hachisuka
(The University of Tokyo)
- A Radiative Transfer Framework for Spatially Correlated Materials
-
Adrian Jarabo
(Universidad de Zaragoza),
Carlos Aliaga
(Universidad de Zaragoza and Universidad Rey Juan Carlos),
Diego Gutierrez
(Universidad de Zaragoza)
(15) Fluids 1: Raiders of the Lost Volume
- Example-based Turbulence Style Transfer
-
Syuhei Sato
(Dwango CG Research),
Yoshinori Dobashi
(Hokkaido University and Dwango CG Research),
Theodore Kim
(Pixar Animation Studios),
Tomoyuki Nishita
(Dwango CG Research and Hiroshima Shudo University)
- Pressure Boundaries for Implicit Incompressible SPH
(TOG Paper)
-
Stefan Band
(University of Freiburg),
Christoph Gissler
(University of Freiburg and FIFTY2 Technology),
Markus Ihmsen,
Jens Cornelis
(FIFTY2 Technology),
Andreas Peer,
Matthias Teschner
(University of Freiburg)
- An Advection-Reflection Solver for Detail-Preserving Fluid Simulation
-
Jonas Zehnder
(Universite de Montreal),
Rahul Narain
(Indian Institute of Technology Delhi and University of Minnesota),
Bernhard Thomaszewski
(Universite de Montreal)
- An Extended Partitioned Method for Conservative Solid-Fluid Coupling
-
Muzaffer Akbay,
Nicholas Nobles
(University of California, Riverside),
Victor Zordan
(Clemson University),
Tamar Shinar
(University of California, Riverside)
- Scalable Laplacian Eigenfluids
-
Qiaodong Cui,
Pradeep Sen
(University of California, Santa Barbara),
Theodore Kim
(Pixar Animation Studios)
(16) Taking Flight
- Directing Cinematographic Drones
(TOG Paper)
-
Quentin Galvane
(Technicolor),
Christophe Lino
(Telecom ParisTech),
Marc Christie
(University of Rennes 1),
Julien Fleureau,
Fabien Servant,
Francois-Louis Tariolle,
Philippe Guillotel
(Technicolor)
- Precomputed Panel Solver for Aerodynamics Simulation
(TOG Paper)
-
Haoran Xie,
Takeo Igarashi
(The University of Tokyo),
Kazunori Miyata
(JAIST)
- Creating and Chaining Camera Moves for Quadrotor Videography
-
Ke Xie, Hao Yang, Shengqiu Huang
(Shenzhen University),
Dani Lischinski
(The Hebrew University of Jerusalem),
Marc Christie
(University of Rennes 1),
Kai Xu
(National University of Defense Technology (NUDT)),
Minglun Gong
(Memorial University of Newfoundland),
Daniel Cohen-Or
(Tel Aviv University)
Hui Huang
(Shenzhen University)
- Learning Three-dimensional Flow for Interactive Aerodynamic Design
-
Nobuyuki Umetani
(Autodesk Research),
Bernd Bickel
(IST Austria)
- Optimizing for Aesthetically Pleasing Quadrotor Camera Motion
-
Christoph Gebhardt,
Stefan Stevsic,
Otmar Hilliges
(ETH Zurich)
(17) Fields and Remeshing
- Integer-Only Cross Field Computation
-
Nahum Farchi,
Mirela Ben-Chen
(Technion – Israel Institute of Technology)
- Quadrangulation through Morse-Parameterization Hybridization
-
Xianzhong Fang,
Hujun Bao
(Zhejiang University),
Yiying Tong
(Michigan State University),
Mathieu Desbrun
(California Institute of Technology),
Jin Huang
(Zhejiang University)
- Modeling n-Symmetry Vector Fields using Higher-Order Energies
(TOG Paper)
-
Christopher Brandt, Leonardo Scandolo,
Elmar Eisemann,
Klaus Hildebrandt
(Delft University of Technology)
- Singularity-Constrained Octahedral Fields for Hexahedral Meshing
-
Heng Liu
(RWTH Aachen University),
Paul Zhang,
Edward Chien,
Justin Solomon
(MIT CSAIL),
David Bommes
(RWTH Aachen University)
(18) Fluids 2: Vortex Boogaloo
- Water Surface Wavelets
-
Stefan Jeschke
(NVIDIA),
Tomas Skrivan
(Institute of Science and Technology Austria (IST Austria)),
Matthias Muller-Fischer,
Nuttapong Chentanez,
Miles Macklin
(NVIDIA),
Chris Wojtan
(Institute of Science and Technology Austria (IST Austria))
- tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow
-
You Xie,
Erik Franz,
(MengYu Chu),
Nils Thuerey
(TU Munich)
- Fluid Directed Rigid Body Control using Deep Reinforcement Learning
-
Pingchuan Ma, Yunsheng Tian
(Nankai University),
Zherong Pan
(University of North Carolina at Chapel Hill),
Bo Ren
(Nankai University),
Dinesh Manocha
(University of North Carolina at Chapel Hill)
- Automatically Distributing Eulerian and Hybrid Fluid Simulations in the Cloud
(TOG Paper)
-
Omid Mashayekhi,
Chinmayee Shah,
Hang Qu,
Andrew Lim,
Philip Levis
(Stanford University)
(19) Sketching
- StrokeAggregator: Consolidating Raw Sketches into Artist-Intended Curve Drawings
-
Chenxi Liu,
Enrique Rosales,
Alla Sheffer
(The University of British Columbia)
- Mastering Sketching: Adversarial Augmentation for Structured Prediction
(TOG Paper)
-
Edgar Simo-Serra*,
Satoshi Iizuka*,
Hiroshi Ishikawa
(Waseda University)
(*equal contribution)
- Real-Time Data-Driven Interactive Rough Sketch Inking
-
Edgar Simo-Serra,
Satoshi Iizuka,
Hiroshi Ishikawa
(Waseda University)
- FaceShop: Deep Sketch-based Image Editing
-
Tiziano Portenier
Qiyang Hu,
Attila Szabo,
Siavash Bigdeli,
Paolo Favaro,
Matthias Zwicker
(University of Bern)
(20) 3D Capture
- Space-time Tomography for Continuously Deforming Objects
-
Guangming Zang,
Ramzi Idoughi,
Ran Tao,
Gilles Lubineau,
Peter Wonka,
Wolfgang Heidrich
(KAUST)
- Instant 3D Photography
-
Peter Hedman
(University College London),
Johannes Kopf
(Facebook)
- Reconstructing Scenes with Mirror and Glass Surfaces
-
Thomas Whelan
(Facebook Reality Labs),
Michael Goesele
(Facebook Reality Labs and TU Darmstadt),
Steven J. Lovegrove,
Julian Straub,
Simon Green
(Facebook Reality Labs),
Richard Szeliski
(Facebook),
Steven Butterfield, Shobhit Verma, Richard Newcombe
(Facebook Reality Labs)
- Full 3D Reconstruction of Transparent Objects
-
Bojian Wu, Yang Zhou, Yiming Qian
(Shenzhen University),
Minglun Gong
(Memorial University of Newfoundland),
Hui Huang
(Shenzhen University)
- Object-Aware Guidance for Autonomous Scene Reconstruction
-
Ligang Liu,
Xi Xia, Han Sun, Qi Shen
(University of Science and Technology of China),
Juzhan Xu, Bin Chen,
Hui Huang
(Shenzhen University),
Kai Xu
(National University of Defense Technology (NUDT))
(21) Flattening, Unflattening and Sampling
- Boundary First Flattening
(TOG Paper)
-
Rohan Sawhney
Keenan Crane
(Carnegie Mellon University)
- Optimal Cone Singularities for Conformal Flattening
-
Yousuf Soliman,
Dejan Slepcev,
Keenan Crane
(Carnegie Mellon University)
- Rapid Deployment of Curved Surfaces via Programmable Auxetics
-
Mina Konakovic
(EPFL),
Julian Panetta
(New York University),
Keenan Crane
(Carnegie Mellon University),
Mark Pauly
(EPFL)
- Spoke-Darts for High-Dimensional Blue-Noise Sampling
(TOG Paper)
-
Scott A. Mitchell,
Mohamed S. Ebeida
(Sandia National Laboratories),
Muhammad A. Awad
(Alexandria University),
Chonhyon Park
(University of North Carolina at Chapel Hill),
Anjul Patney
(NVIDIA Corporation),
Ahmad A. Rushdi
(University of California at Davis and Sandia National Laboratories),
Laura P. Swiler
(Sandia National Laboratories),
Dinesh Manocha
(University of North Carolina at Chapel Hill),
Li-Yi Wei
(The University of Hong Kong)
- Designing Patterns using Triangle-Quad Hybrid Meshes
-
Chi-Han Peng
(KAUST),
Helmut Pottmann
(TU Wien),
Peter Wonka
(KAUST)
(22) Sounds Good!
- Parametric Directional Coding for Precomputed Sound Propagation
-
Nikunj Raghuvanshi,
John Snyder
(Microsoft Research)
- Toward Wave-based Sound Synthesis for Computer Animation
-
Jui-Hsien Wang
Ante Qu
(Stanford University),
Timothy R. Langlois
(Adobe Research),
Doug L. James
(Stanford University)
- Multi-Scale Simulation of Nonlinear Thin-Shell Sound with Wave Turbulence
-
Gabriel Cirio
(Inria, Universite Cote d'Azur and Columbia University),
Ante Qu
(Stanford University),
George Drettakis
(Inria and Universite Cote d'Azur),
Eitan Grinspun,
Changxi Zheng
(Columbia University)
- Scene-Aware Audio for 360° Videos
-
Dingzeyu Li
(Columbia University),
Timothy R. Langlois
(Adobe Research),
Changxi Zheng
(Columbia University)
- Looking to Listen at the Cocktail Party: A Speaker-Independent Audio-Visual Model for Speech Separation
-
Ariel Ephrat
(Google Research and The Hebrew University of Jerusalem),
Inbar Mosseri,
Oran Lang,
Tali Dekel,
Kevin Wilson,
Avinatan Hassidim,
William T. Freeman,
Michael Rubinstein
(Google Research)
(23) Computational Cameras
- What Are Optimal Coding Functions for Time-of-Flight Imaging?
-
Mohit Gupta,
Andreas Velten
(University of Wisconsin-Madison),
Shree K. Nayar
(Columbia University),
Eric Breitbach
(University of Wisconsin-Madison)
- Single-Photon 3D Imaging with Deep Sensor Fusion
-
David B. Lindell,
Matthew O'Toole,
Gordon Wetzstein
(Stanford University)
- End-to-end Optimization of Optics and Image Processing for Achromatic Extended Depth of Field and Super-resolution Imaging
-
Vincent Sitzmann
Steven Diamond,
Yifan Peng, Xiong Dun, Stephen Boyd
(Stanford University),
Wolfgang Heidrich
(KAUST),
Felix Heide,
Gordon Wetzstein
(Stanford University)
- Megapixel Adaptive Optics: Towards Correcting Large-scale Distortions in Computational Cameras
-
Congli Wang,
Qiang Fu,
Xiong Dun,
Wolfgang Heidrich
(KAUST)
(24) Decision & Style
- FontCode: Embedding Information in Text Documents Using Glyph Perturbation
(TOG Paper)
-
Chang Xiao,
Cheng Zhang,
Changxi Zheng
(Columbia University)
- What Characterizes Personalities of Graphic Designs?
-
Nanxuan Zhao,
Ying Cao,
Rynson Lau
(City University of Hong Kong)
- Scale-Aware Black-and-White Abstraction of 3D Shapes
-
You-En Lin
(National Tsing Hua University),
Yongliang Yang
(University of Bath),
Hung-Kuo Chu
(National Tsing Hua University)
- Perception-Driven Semi-Structured Boundary Vectorization
-
Shayan Hoshyari,
Edoardo Dominici,
Alla Sheffer
(The University of British Columbia),
Nathan Carr,
Duygu Ceylan,
Zhaowen Wang
(Adobe Research),
I-Chao Shen
(National Taiwan University)
(25) Deep Thoughts on How Things Move
- Fast and Deep Deformation Approximations
-
Stephen W. Bailey
(University of California at Berkeley),
Dave Otte,
Paul DiLorenzo
(DreamWorks Animation),
James O'Brien
(University of California at Berkeley)
- Numerical Coarsening using Discontinuous Shape Functions
-
Jiong Chen,
Hujun Bao,
Tianyu Wang
(Zhejiang University),
Mathieu Desbrun
(California Institute of Technology),
Jin Huang
(Zhejiang University)
- Magnetization Dynamics for Magnetic Object Interactions
-
Seung-wook Kim,
Sun Young Park,
JungHyun Han
(Korea University)
- Stable Neo-Hookean Flesh Simulation
(TOG Paper)
-
Breannan Smith,
Fernando De Goes,
Theodore Kim
(Pixar Animation Studios)
(26) Perception & Haptics
- Visual Rhythm and Beat
-
Abe Davis,
Maneesh Agrawala
(Stanford University)
- Perception-Aware Modeling and Fabrication of Digital Drawing Tools
-
Michal Piovarci
(Saarland University),
David I.W. Levin
(University of Toronto),
Danny M. Kaufman
(Adobe Research),
Piotr Didyk
(Universita della Svizzera italiana (USI))
- A Quantitative Perceptual Model for Tactile Roughness
-
Chelsea Tymms,
Esther P. Gardner,
Denis Zorin
(New York University)
- Dataset and metrics for predicting local visible differences
(TOG Paper)
-
Krzysztof Wolski
(MPI Informatik),
Daniele Giunchi
(University College London),
Nanyang Ye
(University of Cambridge),
Piotr Didyk
(MPI Informatik, Universita della Svizzera italiana (USI) and Saarland University),
Karol Myszkowski
(MPI Informatics),
Radoslaw Mantiuk
(West Pomeranian University of Technology),
Hans-Peter Seidel
(MPI Informatics),
Anthony Steed
(University College London),
Rafal K. Mantiuk
(University of Cambridge)
(27) Learning for Rendering and Material Acquisition
- Denoising with Kernel Prediction and Asymmetric Loss Functions
-
Thijs Vogels,
Fabrice Rousselle,
Brian McWilliams,
Gerhard Rothlin
(Disney Research Zurich),
Alex Harvill
(Pixar Animation Studios),
David Adler
(Walt Disney Animation Studios),
Mark Meyer
(Pixar Graphics Technologies),
Jan Novak
(Disney Research Zurich)
- Bayesian online regression for adaptive direct illumination sampling
-
Petr Vevoda
(Charles University, Prague and Render Legion, a.s.),
Ivo Kondapaneni
(Charles University, Prague),
Jaroslav Krivanek
(Charles University, Prague and Render Legion, a.s.)
- Deep Image-Based Relighting from Optimal Sparse Samples
-
Zexiang Xu
(University of California, San Diego),
Kalyan Sunkavalli,
Sunil Hadap
(Adobe Research),
Ravi Ramamoorthi
(University of California, San Diego)
- Efficient Reflectance Capture Using an Autoencoder
-
Kaizhang Kang*,
Zimin Chen*
(Zhejiang University),
Jiaping Wang
(Sinovation Ventures),
Kun Zhou,
Hongzhi Wu
(Zhejiang University)
(*Joint first authors.)
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network
-
Valentin Deschaintre
(Inria),
Miika Aittala,
Fredo Durand
(MIT CSAIL),
George Drettakis,
Adrien Bousseau
(Inria)
(28) Textiles & Microstructures
- Polyhedral Voronoi diagrams for additive manufacturing
-
Jonas Martinez,
Samuel Hornus,
Haichuan Song,
Sylvain Lefebvre
(INRIA)
- Automatic Machine Knitting of 3D Meshes
-
Vidya Narayanan,
Lea Albaugh,
Jessica Hodgins,
Stelian Coros,
Jim McCann
(Carnegie Mellon University)
- Stitch Meshing
-
Kui Wu
(University of Utah),
Xifeng Gao,
Zachary Ferguson,
Daniele Panozzo
(New York University),
Cem Yuksel
(University of Utah)
- Physics-Inspired Garment Recovery from a Single-View Image
(TOG Paper)
-
Shan Yang,
Zherong Pan,
Tanya Amert,
Ke Wang,
Licheng Yu,
Tamara L. Berg,
Ming C. Lin
(University of North Carolina at Chapel Hill)
- Woven Fabric Model Creation from a Single Image
(TOG Paper)
-
Guiseppe Claudio Guarnera
(Norwegian University of Science and Technology),
Peter Hall
(University of Bath),
Alain Chesnais
(KiSP Inc.),
Mashhuda Glencross
(SwitchThat Technologies Ltd)
(29) Design
- Computational Design of Transforming Pop-up Books
(TOG Paper)
-
Nan Xiao,
Zhe Zhu
(Tsinghua University),
Ralph Martin
(Cardiff University),
Kun Xu,
Jia-Ming Lu,
Shi-Min Hu
(Tsinghua University)
- Interactive Exploration of Design Trade-Offs
-
Adriana Schulz
Harrison Wang
(MIT CSAIL),
Eitan Grinspun
(Columbia University),
Justin Solomon,
Wojciech Matusik
(MIT CSAIL)
- Autocomplete 3D Sculpting
-
Mengqi Peng,
Jun Xing,
Li-Yi Wei
(The University of Hong Kong)
- FoldSketch: Enriching Garments with Physically Reproducible Folds
-
Minchen Li,
Alla Sheffer
(The University of British Columbia),
Eitan Grinspun
(Columbia University),
Nicholas Vining
(The University of British Columbia)
(30) New Additions (and Subtractions) to Fabrication
- Support-free volume printing by multi-axis motion
-
Chengkai Dai,
Charlie C. L. Wang
(TU Delft),
Chenming Wu
(Tsinghua University),
Sylvain Lefebvre
(INRIA),
Guoxin Fang
(TU Delft),
Yongjin Liu
(Tsinghua University)
- CoreCavity: Interactive Shell Decomposition for Fabrication with Two-Piece Rigid Molds
-
Kazutaka Nakashima
(The University of Tokyo),
Thomas Auzinger
(IST Austria),
Emmanuel Iarussi
(CONICET and IST Austria),
Ran Zhang
(IST Austria),
Takeo Igarashi
(The University of Tokyo),
Bernd Bickel
(IST Austria)
- Metamolds: Computational Design of Silicone Molds
-
Thomas Alderighi
(ISTI - CNR and University of Pisa),
Luigi Malomo,
Daniela Giorgi
(ISTI - CNR),
Nico Pietroni
(University of Technology Sydney and ISTI - CNR),
Bernd Bickel
(IST Austria),
Paolo Cignoni
(ISTI - CNR)
- DSCarver: Decompose-and-Spiral-Carve for Subtractive Manufacturing
-
Haisen Zhao
(Shandong University),
Hao Zhang
(Simon Fraser University),
Shiqing Xin,
Yuanmin Deng,
Changhe Tu
(Shandong University),
Wenping Wang
(The University of Hong Kong),
Daniel Cohen-Or
(Tel Aviv University),
Baoquan Chen
(Shandong University and Peking University)
(31) Pipelines and Languages for the GPU
- Scanner: Efficient Video Analysis at Scale
-
Alex Poms
(Carnegie Mellon University),
William Crichton,
Pat Hanrahan
(Stanford University),
Kayvon Fatahalian
(Carnegie Mellon University)
- Differentiable Programming for Image Processing and Deep Learning in Halide
-
Tzu-Mao Li,
Michael Gharbi
(MIT CSAIL),
Andrew Adams
(Facebook AI Research),
Fredo Durand
(MIT CSAIL),
Jonathan Ragan-Kelley
(UC Berkeley)
- A High-Performance Software Graphics Pipeline Architecture for the GPU
-
Michael Kenzel,
Bernhard Kerbl,
Dieter Schmalstieg,
Markus Steinberger
(TU Graz)
- Slang: language mechanisms for building extensible real-time shading systems
-
Yong He,
Kayvon Fatahalian
(Carnegie Mellon University),
Tim Foley
(NVIDIA Research)
(32) Animation Control
- Learning Basketball Dribbling Skills Using Trajectory Optimization and Deep Reinforcement Learning
-
Libin Liu
(DeepMotion Inc.),
Jessica Hodgins
(Carnegie Mellon University)
- DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills
-
Xue Bin Peng,
Pieter Abbeel,
Sergey Levine
(UC Berkeley),
Michiel van de Panne
(The University of British Columbia)
- Learning Symmetry and Low-energy Locomotion
-
Wenhao Yu,
Greg Turk,
C. Karen Liu
(Georgia Institute of Technology)
- Mode-Adaptive Neural Networks for Quadruped Motion Control
-
He Zhang*,
Sebastian Starke*,
Taku Komura
(University of Edinburgh),
Jun Saito
(Adobe Research)
(*joint first authors)
- T-junctions in Spline Surfaces
(TOG Paper)
-
Kestutis Karciauskas
(Vilnius University),
Daniele Panozzo
(New York University),
Jorg Peters
(University of Florida)
(33) Disorder Matter: From Shells to Rods and Grains
- Physical Simulation of Environmentally Induced Thin Shell Deformation
-
Hsiao-yu Chen,
Arnav Sastry
(University of Texas at Austin),
Wim M. van Rees
(Massachusetts Institute of Technology),
Etienne Vouga
(University of Texas at Austin)
- A Material Point Method for Thin Shells with Frictional Contact
-
Q. Guo, X. Han, C. Fu, T. Gast
(University Of California, Los Angeles),
R. Tamstorf
(Walt Disney Animation Studios),
Joseph Teran
(University Of California, Los Angeles)
- Mechanical Characterization of Structured Sheet Materials
-
Christian Schumacher
(Disney Research and ETH Zürich),
Steve Marschner
(Cornell University),
Markus Gross
(Disney Research and ETH Zürich),
Bernhard Thomaszewski
(Universite de Montreal)
- Animating Fluid Sediment Mixture in Particle-Laden Flows
-
Ming Gao
(University of Wisconsin-Madison),
Andre Pradhana,
Xuchen Han, Qi Guo, Grant Kot,
(University of Pennsylvania),
Eftychios Sifakis
(University of Wisconsin-Madison),
Chenfanfu Jiang
(University of Pennsylvania)
- A Moving Least Squares Material Point Method with Displacement Discontinuity and Two-Way Rigid Body Coupling
-
Yuanming Hu,
(MIT CSAIL),
Yu Fang, Ziheng Ge, Ziyin Qu
(University of Pennsylvania),
Yixin Zhu
(UCLA),
Andre Pradhana,
Chenfanfu Jiang
(University of Pennsylvania)
(34) Shape Analysis
- Semi-Supervised Co-Analysis of 3D Shape Styles from Projected Lines
(TOG Paper)
-
Fenggen Yu,
Yan Zhang
(Nanjing University),
Kai Xu
(National University of Defense Technology (NUDT)),
Ali Mahdavi-Amiri,
Hao Zhang
(Simon Fraser University)
- Predictive and Generative Neural Networks for Object Functionality
-
Ruizhen Hu,
Zihao Yan, Jingwen Zhan
(Shenzhen University),
Oliver van Kaick
(Carleton University),
Ariel Shamir
(The Interdisciplinary Center),
Hao Zhang
(Simon Fraser University),
Hui Huang
(Shenzhen University)
- Discrete Time Evolution Process Descriptor for Shape Analysis and Matching
(TOG Paper)
-
Simone Melzi
(University of Verona),
Maks Ovsjanikov
(Ecole Polytechnique),
Giorgio Roffo
(University of Glasgow),
Marco Cristani,
Umberto Castellani
(University of Verona)
- P2P-NET: Bidirectional Point Displacement Net for Shape Transform
-
Kangxue Yin
(Simon Fraser University),
Hui Huang
(Shenzhen University),
Daniel Cohen-Or
(Tel Aviv University),
Hao Zhang
(Simon Fraser University)
- Methodology for Assessing Mesh-Based Contact Point Methods
(TOG Paper)
-
Kenny Erleben
(University of Copenhagen)
(35) An Atlas for the World and Other Surfaces
- Box Cutter: Atlas Refinement for Efficient Packing via Void Elimination
-
Max Limper
(TU Darmstadt),
Nicholas Vining,
Alla Sheffer
(The University of British Columbia)
- Gradient-Domain Processing within a Texture Atlas
-
Fabian Prada,
Misha Kazhdan
(Johns Hopkins University),
Ming Chuang
(PerceptIn Inc.),
Hugues Hoppe
(Google Inc.)
- Generalized Motorcycle Graphs for Imperfect Quad-Dominant Meshes
-
Nico Schertler
(TU Dresden),
Daniele Panozzo
(New York University),
Stefan Gumhold
(TU Dresden),
Marco Tarini
(Universita dell'Insubria)
- Variational Surface Cutting
-
Nick Sharp,
Keenan Crane
(Carnegie Mellon University)
(36) Fabrication for Color and Motion
- 3D Printing Spatially Varying Color and Translucency
-
Alan Brunton
(Fraunhofer IGD),
Can Ates Arikan,
Tejas Madan Tanksale,
Philipp Urban
(Fraunhofer IGD and Norwegian University of Science and Technology)
- Fabricating Reflectors for Displaying Multiple Images
-
Kaisei Sakurai
(Dwango CG Research),
Yoshinori Dobashi
(Hokkaido University and Dwango CG Research),
Kei Iwasaki
(Wakayama University and Dwango CG Research),
Tomoyuki Nishita
(Dwango CG Research and Hiroshima Shudo University)
- Computational Design of Nanostructural Color for Additive Manufacturing
-
Thomas Auzinger
(IST Austria),
Wolfgang Heidrich
(KAUST),
Bernd Bickel
(IST Austria)
- Skaterbots: Optimization-Based Design and Motion Synthesis for Robotic Creatures with Legs and Wheels
-
Moritz Geilinger,
Roi Poranne
(ETH Zurich),
Ruta Desai
(Carnegie Mellon University),
Bernhard Thomaszewski
(Universite de Montreal),
Stelian Coros
(ETH Zurich)
(37) Portraits & Speech
- VisemeNet: Audio-Driven Animator-Centric Speech Animation
-
Yang Zhou, Zhan Xu, Chris Landreth,
Evangelos Kalogerakis,
Subhransu Maji
(University of Massachusetts Amherst),
Karan Singh
(University of Toronto)
- High-Fidelity Facial Reflectance and Geometry Inference from an Unconstrained Image
-
Shugo Yamaguchi
(Waseda University),
Shunsuke Saito,
Koki Nagano,
Yajie Zhao,
Weikai Chen
(University of Southern California) ,
Shigeo Morishima
(Waseda University),
Hao Li
(University of Southern California)
- Deep Video Portraits
-
Hyeongwoo Kim,
Pablo Garrido,
Ayush Tewari,
Weipeng Xu
(MPI Informatics),
Justus Thies,
Matthias Niessner
(Technical University of Munich)
Patrick Perez
(Technicolor),
Christian Richardt
(University of Bath),
Michael Zollhofer
(Stanford University),
Christian Theobalt
(MPI Informatics)
- HeadOn: Real-time Reenactment of Human Portrait Videos
(TOG Paper)
-
Justus Thies
(Technical University of Munich),
Michael Zollhofer
(Stanford University),
Marc Stamminger
(University of Erlangen-Nuremberg),
Christian Theobalt
(MPI Informatics),
Matthias Niessner
(Technical University of Munich)
(38) Bodies in Motion Human Performance Capture
- Robust Solving of Optical Motion Capture Data by Denoising
-
Daniel Holden
(Ubisoft Divertissements Inc.)
- MonoPerfCap: Human Performance Capture from Monocular Video
(TOG Paper)
-
Weipeng Xu,
Avishek Chatterjee,
Michael Zollhofer,
Helge Rhodin,
Dushyant Mehta,
Hans-Peter Seidel,
Christian Theobalt
(MPI Informatics)
- Online Optical Marker-based Hand Tracking with Deep Labels
-
Shangchen Han,
Beibei Liu,
Robert Wang,
Yuting Ye,
Christopher D. Twigg,
Kenrick Kin
(Facebook Reality Labs)
- ToonSynth: Example-Based Synthesis of Hand-Colored Cartoon Animations
-
Marek Dvorožňák
(Czech Technical University in Prague),
Wilmot Li
(Adobe Research),
Vladimir G. Kim
(Adobe Research),
Daniel Sýkora
(Czech Technical University in Prague)
kesen.huang@gmail.com