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I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
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ACM Digital Library:
ACM Transactions on Graphics (TOG) Volume 34, Issue 4 (July 2015) Proceedings of ACM SIGGRAPH 2015
ACM Digital Library (DOI) Link for the paper
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Demo Program or Source Code
Related Links
Changelog
- Homogeneous Codes for Energy Efficient Illumination and Imaging
-
Matthew O'Toole
(University of Toronto),
Supreeth Achar,
Srinivasa G. Narasimhan
(Carnegie Mellon University),
Kiriakos N. Kutulakos
(University of Toronto)
- Doppler Time-of-Flight Imaging
-
Felix Heide
(Stanford University, The University of British Columbia, King Abdullah University of Science and Technology),
Gordon Wetzstein
(Stanford University),
Matthias Hullin
(Rheinische Friedrich-Wilhelms-Universitat Bonn),
Wolfgang Heidrich
(King Abdullah University of Science and Technology and The University of British Columbia)
- Phasor Imaging: A Generalization of Correlation-Based Time-of-Flight Imaging
(TOG Paper)
-
Mohit Gupta,
Shree Nayar
(Columbia University),
Matthias B. Hullin,
Jaime Martin
(University of Bonn)
- Micron-scale Light Transport Decomposition Using Interferometry
-
Ioannis Gkioulekas
(Harvard University),
Anat Levin
(The Weizmann Institute of Science),
Fredo Durand
(MIT CSAIL),
Todd Zickler
(Harvard University)
- Integrable PolyVector Fields
-
Olga Diamanti
(ETH Zurich),
Amir Vaxman
(Vienna University of Technology),
Daniele Panozzo,
Olga Sorkine-Hornung
(ETH Zurich)
- Stripe Patterns on Surfaces
-
Felix Knoppel
(Technische Universitat Berlin),
Keenan Crane
(Carnegie Mellon University),
Ulrich Pinkall
(Technische Universitat Berlin),
Peter Schroder
(California Institute of Technology)
- Frame Field Generation through Metric Customization
-
Tengfei Jiang, Xianzhong Fang,
Jin Huang,
Hujun Bao
(Zhejiang University),
Yiying Tong
(Michigan State University),
Mathieu Desbrun
(California Institute of Technology)
- Discrete Derivatives of Vector Fields on Surfaces -- An Operator Approach
(TOG Paper)
-
Omri Azencot
(Technion - Israel Institute of Technology),
Maks Ovsjanikov
(LIX - Ecole polytechnique),
Frederic Chazal
(INRIA),
Mirela Ben-Chen
(Technion - Israel Institute of Technology)
- Computational Bodybuilding: Anatomically-based Modeling of Human Bodies
-
Shunsuke Saito
(University of Pennsylvania and Waseda University),
Zi-Ye Zhou,
Ladislav Kavan
(University of Pennsylvania)
- Biomechanical Simulation and Control of Hands and Tendinous Systems
-
Prashant Sachdeva,
Shinjiro Sueda,
Susanne Bradley,
Mikhail Fain,
Dinesh Pai
(The University of British Columbia)
- Realistic Biomechanical Simulation and Control of Human Swimming
(TOG Paper)
-
Weiguang Si
(University of California, Los Angeles),
Sung-Hee Lee
(Korea Advanced Institute of Science and Technology),
Eftychios Sifakis
(University of Wisconsin, Madison),
Demetri Terzopoulos
(University of California, Los Angeles)
- GRIDiron: An interactive authoring and cognitive training foundation for reconstructive plastic surgery procedures
-
Nathan Mitchel
(University of Wisconsin, Madison),
Court Cutting
(New York University),
Eftychios Sifakis
(University of Wisconsin, Madison)
- Detailed Spatio-Temporal Reconstruction of Eyelids
-
Amit Bermano
(Disney Research Zurich and ETH Zurich),
Thabo Beeler
(Disney Research Zurich),
Yeara Kozlov
(Disney Research Zurich and ETH Zurich),
Derek Bradely
(Disney Research Zurich),
Bernd Bickel
(Institute of Science and Technology Austria (IST Austria) and Disney Research Zurich),
Markus Gross
(Disney Research Zurich and ETH Zurich)
- Dynamic 3D Avatar Creation from Hand-held Video Input
-
Alexandru-Eugen Ichim,
Sofien Bouaziz,
Mark Pauly
(EPFL)
- Driving High-Resolution Facial Scans with Video Performance Capture
(TOG Paper)
-
Graham Fyffe,
Andrew Jones,
Oleg Alexander,
Ryosuke Ichikari,
Paul Debevec
(USC Institute for Creative Technologies)
- Real-Time High-Fidelity Facial Performance Capture
-
Chen Cao
(Zhejiang University),
Derek Bradley,
Thabo Beeler
(Disney Research Zurich),
Kun Zhou
(Zhejiang University)
- Facial Performance Sensing Head-Mounted Display
-
Hao Li
(University of Southern California),
Laura Trutoiu
(OculusVR),
Kyle Olszewski,
Lingyu Wei
(University of Southern California),
Tristan Trutna
(OculusVR),
Pei-Lun Hsieh
(University of Southern California),
Aaron Nicholls
(OculusVR),
Chongyang Ma
(University of Southern California)
- Complex Luminaires: Illumination and Appearance Rendering
(TOG Paper)
-
Edgar Velazquez-Armendariz,
Zhao Dong,
Bruce Walter,
Donald P. Greenberg
(Cornell University)
- Directional Dipole Model for Subsurface Scattering
(TOG Paper)
-
Jeppe Revall Frisvad
(Technical University of Denmark, Denmark),
Toshiya Hachisuka
(Aarhus University, Denmark),
Thomas Kim Kjeldsen
(The Alexandra Institute, Denmark)
- Hyperspectral Modeling of Skin Appearance
(TOG Paper)
-
Tenn F. Chen,
Gladimir V. G. Baranoski,
Bradley W. Kimmel,
Erik Miranda
(University of Waterloo)
- The SGGX Microflake Distribution
-
Eric Heitz
(Karlsruhe Institute of Technology),
Jonathan Dupuy
(Universite de Montreal and Universite de Lyon 1),
Cyril Crassin
(MAVERICK - INRIA),
Carsten Dachsbacher
(Karlsruhe Institute of Technology)
- Multi-Scale Modeling and Rendering of Granular Materials
-
Johannes Meng
(Karlsruhe Institute of Technology and Disney Research Zurich),
Marios Papas
(Disney Research Zurich and ETH Zurich),
Ralf Habel
(ETH Zurich),
Carsten Dachsbacher
(Karlsruhe Institute of Technology)
Steve Marschner
(Cornell University),
Markus Gross
(Disney Research Zurich and ETH Zurich),
Wojciech Jarosz
(Disney Research Zurich and Dartmouth College)
- Power Particles: An incompressible fluid solver based on power diagrams
-
Fernando de Goes
(California Institute of Technology),
Corentin Wallez
(Ecole Polytechnique),
Jin Huang
(Zhejiang University),
Dmitry Pavlov
(Imperial College London),
Mathieu Desbrun
(California Institute of Technology)
- The Affine Particle-In-Cell Method
-
Chenfanfu Jiang
(University Of California, Los Angeles),
Craig Schroeder,
Andrew Selle
(Walt Disney Animation Studios),
Joseph Teran
(University Of California, Los Angeles),
Alexey Stomakhin
(Walt Disney Animation Studios)
- Restoring the Missing Vortices in Advection Projection Fluid Solvers
-
Xinxin Zhang
(University of British Columbia),
Robert Bridson
(Autodesk and University of British Columbia),
Chen Greif
(University of British Columbia)
- A Stream Function Solver for Liquid Simulations
-
Ryoichi Ando
(Institute of Science and Technology Austria (IST Austria)),
Nils Thurey
(TU Munich),
Chris Wojtan
(Institute of Science and Technology Austria (IST Austria))
- Water Wave Animation via Wavefront Parameter Interpolation
(TOG Paper)
-
Stefan Jeschke,
Chris Wojtan
(Institute of Science and Technology Austria (IST Austria))
- Augmented Airbrush for Computer Aided Painting (CAP)
(TOG Paper)
-
Roy Shilkrot,
Pattie Maes,
Joseph A. Paradiso,
Amit Zoran
(MIT Media Lab)
- eyeSelfie: Self-Directed Eye Alignment Using Reciprocal Eye-Box Imaging
-
Tristan Swedish,
Ramesh Raskar,
Karin Roesch,
Krishna Rastogi,
Ik Hyun Lee,
Shoshana Bernstein
(Massachusetts Institute of Technology)
- Optimal Presentation of Imagery with Focus Cues on Multi-Plane Displays
-
Rahul Narain
(University of Minnesota),
Rachel A. Albert,
Abdullah Bulbul, Gregory J. Ward,
Martin S. Banks,
James F. O'Brien
(University of California at Berkeley)
- The Light-Field Stereoscope: Immersive Computer Graphics via Factored Near-Eye Light -Field Displays With Focus Cues
-
Fu-Chung Huang,
Kevin Chen,
Gordon Wetzstein
(Stanford University)
- Dihedral Angle-based Maps of Tetrahedral Meshes
-
Gilles-Philippe Paille
(Universite de Montreal),
Nicolas Ray
(Inria-Nancy Grand-Est),
Pierre Poulin
(Universite de Montreal),
Alla Sheffer
(University of British Columbia),
Bruno Levy
(Inria-Nancy Grand-Est)
- Conformal Mesh Deformations With Mobius Transformations
-
Amir Vaxman,
Christian Muller
(Vienna University of Technology),
Ofir Weber
(Bar Ilan University)
- Close to Conformal Deformation of Volumes
-
Albert Chern
(California Institute of Technology),
Ulrich Pinkall
(Technische Universitat Berlin),
Peter Schroder
(California Institute of Technology)
- Linear Subspace Design for Real-Time Shape Deformation
-
Yu Wang
(University of Pennsylvania),
Alec Jacobson
(Columbia University),
Jernej Barbic
(University of Southern California),
Ladislav Kavan
(University of Pennsylvania)
- Isotopic Approximation Within a Tolerance Volume
-
Manish Mandad,
David Cohen-Steiner,
Pierre Alliez
(Inria Sophia Antipolis - TITANE)
- Data-Driven Interactive Quadrangulation
-
Giorgio Marcias
(CNR - ISTI, Italy),
Kenshi Takayama
(National Institute of Informatics),
Nico Pietroni
(CNR - ISTI, Italy),
Daniele Panozzo,
Olga Sorkine-Hornung
(ETH Zurich),
Enrico Puppo
(University of Genova),
Paolo Cignoni
(CNR - ISTI, Italy)
- Spectral Quadrangulation With Feature-Curve Alignment and Element-Size Control
(TOG Paper)
-
Ruotian Ling
(The University of Hong Kong),
Jin Huang
(Zhejiang University),
Bert Juttler
(Johannes Kepler University),
Feng Sun
(The University of Hong Kong),
Hujun Bao
(Zhejiang University),
Wenping Wang
(The University of Hong Kong)
- Convolutional Wasserstein Distances: Efficient Optimal Transportation on Geometric Domains
-
Justin Solomon
(Stanford University),
Fernando de Goes
(Pixar Animation Studios),
Gabriel Peyre
(CNRS),
Marco Cuturi
(Kyoto University),
Adrian Butscher
(Autodesk Research),
Andy Nguyen,
Tao Du,
Leonidas Guibas
(Stanford University)
- Decomposing Time-Lapse Paintings into Layers
-
Jianchao Tan
(George Mason University),
Marek Dvoroznak,
Daniel Sykora
(CTU in Prague, FEE),
Yotam Gingold
(George Mason University)
- RingIt: Ring-Ordering Casual Photos of a Temporal Event
-
Hadar Averbuch-Elor,
Daniel Cohen-Or
(Tel Aviv University)
- Time-lapse Mining from Internet Photos
-
Ricardo Martin-Brualla
(University of Washington),
David Gallup
(Google Inc.),
Steven M. Seitz
(University of Washington and Google Inc.)
- Real-Time Hyperlapse Creation via Optimal Frame Selection
-
Neel Joshi,
Wolf Kienzle,
Mike Toelle,
Matt Uyttendaele,
Michael F. Cohen
(Microsoft Research)
- Bijective Parameterization with Free Boundaries
-
Jason Smith,
Scott Schaefer
(Texas A&M University)
- Computing Locally Injective Mappings by Advanced MIPS
-
Xiaoming Fu
(University of Science and Technology of China and Microsoft Research Asia),
Yang Liu
(Microsoft Research Asia),
Baining Guo
(Microsoft Research Asia and University of Science and Technology of China)
- Seamless Surface Mappings
-
Noam Aigerman,
Roi Poranne,
Yaron Lipman
(Weizmann Institute of Science)
- Bounded-Distortion Harmonic Mappings in the Plane
-
Renjie Chen
(University of North Carolina at Chapel Hill),
Ofir Weber
(Bar Ilan University)
- Sampling Based Scene-Space Video Processing
-
Felix Klose
(TU Braunschweig),
Oliver Wang,
Jean-Charles Bazin
(Disney Research Zurich),
Marcus Magnor
(TU Braunschweig),
Alexander Sorkine-Hornung
(Disney Research Zurich)
- Gaze-driven Video Re-editing
(TOG Paper)
-
Eakta Jain
(University of Florida),
Yaser Sheikh
(Carnegie Mellon University),
Ariel Shamir
(Interdisciplinary Center Israel and Disney Research Pittsburgh),
Jessica Hodgins
(Carnegie Mellon University and Disney Research Pittsburgh)
- AudeoSynth: Music-Driven Video Montage
-
Zicheng Liao
(Zhejiang University),
Yizhou Yu
(The University of Hong Kong),
Bingchen Gong,
Lechao Cheng
(Zhejiang University)
- High-Quality Streamable Free-Viewpoint Video
-
Alvaro Collet,
Ming Chuang,
Pat Sweeney,
Don Gillett,
Dennis Evseev,
David Calabrese,
Hugues Hoppe,
Steve Sullivan
(Microsoft Research)
- Interactive Material Design Using Model Reduction
(TOG Paper)
-
Hongyi Xu,
Yijing Li,
Yong Chen,
Jernej Barbic
(University of Southern California)
- Data-Driven Finite Elements for Geometry and Material Design
-
Desai Chen
(Massachusetts Institute of Technology),
David Levin
(Massachusetts Institute of Technology and The Walt Disney Company),
Shinjiro Sueda
(California Polytechnic State University, Massachusetts Institute of Technology, The Walt Disney Company),
Wojciech Matusik
(Massachusetts Institute of Technology)
- Nonlinear Material Design Using Principal Stretches
-
Hongyi Xu, Fun Shing Sin, Yufeng Zhu,
Jernej Barbic
(University of Southern California)
- Subspace Condensation: Full Space Adaptivity for Subspace Deformations
-
Yun Teng
(University of California, Santa Barbara),
Mark Meyer,
Tony DeRose
(Pixar Animation Studios),
Theodore Kim
(University of California, Santa Barbara)
- Hybrid Skeletal-Surface Motion Graphs for Character Animation from 4D Performance Capture
(TOG Paper)
-
Peng Huang,
Margara Tejera,
John Collomosse,
Adrian Hilton
(University of Surrey)
- Iterative Training Of Dynamic Skills Inspired By Human Coaching Techniques
(TOG Paper)
-
Sehoon Ha,
C. Karen Liu
(Georgia Institute of Technology)
- Dynamic Terrain Traversal Skills Using Reinforcement Learning
-
Xue Bin Peng,
Glen Berseth,
Michiel van de Panne
(The University of British Columbia)
- Online Control of Simulated Humanoids Using Particle Belief Propagation
-
Perttu Hamalainen,
Joose Rajamaki
(Aalto University),
C. Karen Liu
(Georgia Institute of Technology)
- Intuitive and Efficient Camera Control with the Toric Space
-
Christophe Lino,
Marc Christie
(INRIA)
- Perceptually Based Downscaling of Images
-
Cengiz Oztireli,
Markus Gross
(ETH Zurich)
- Dehazing using Color-Lines
-->
(TOG Paper)
-
Raanan Fattal
(The Hebrew University of Jerusalem)
- An L1 Image Transform for Edge-Preserving Smoothing and Scene-Level Intrinsic Decomposition
-
Sai Bi,
Xiaoguang Han,
Yizhou Yu
(The University of Hong Kong)
- Learning to Remove Soft Shadows
(TOG Paper)
-
Maciej Gryka
(University College London),
Michael Terry
(University of Waterloo),
Gabriel Brostow
(University College London)
- A Computational Approach for Obstruction-Free Photography
-
Tianfan Xue
(MIT CSAIL),
Michael Rubinstein,
Ce Liu
(Google Inc.),
William Freeman
(MIT CSAIL)
- Interaction Context (ICON): Towards a Geometric Functionality Descriptor
-
Ruizhen Hu
(SFU, SIAT, ZJU),
Chenyang Zhu
(Simon Fraser University),
Oliver van Kaick
(Carleton University),
Ligang Liu
(University of Science and Technology of China),
Ariel Shamir
(The Interdisciplinary Center),
Hao Zhang
(Simon Fraser University)
- Elements of Style: Learning Perceptual Shape Style Similarity
-
Zhaoliang Lun,
Evangelos (Vangelis) Kalogerakis
(University of Massachusetts at Amherst),
Alla Sheffer
(The University of British Columbia)
- Style Compatibility For 3D Furniture Models
-
Tianqiang Liu,
(Princeton University),
Aaron Hertzmann,
Wilmot Li
(Adobe Research),
Thomas Funkhouser
(Princeton University)
- Semantic Shape Editing Using Deformation Handles
-
M. Ersin Yumer
(Carnegie Mellon University),
Siddhartha Chaudhuri
(Cornell University),
Jessica Hodgins,
Levent Burak Kara
(Carnegie Mellon University)
- Single-View Reconstruction via Joint Analysis of Image and Shape Collections
-
Qixing Huang,
Hai Wang
(Toyota Technological Institute at Chicago),
Vladlen Koltun
(Intel Visual Computing Lab)
- Architecture-Scale Human-Assisted Additive Manufacturing
-
Hironori Yoshida,
Takeo Igarashi,
Yusuke Obuchi,
Yosuke Takami,
Jun Sato,
Mika Araki,
Masaaki Miki,
Kosuke Nagata
(The University of Tokyo),
Kazuhide Sakai,
Syunsuke Igarashi
(Shimizu Corporation)
- Parametric Self-supporting Surfaces via Direct Computation of Airy Stress Functions
-
Masaaki Miki,
Takeo Igarashi
(The University of Tokyo),
Philippe Block
(ETH Zurich)
- Foldabilizing Furniture
-
Honghua Li*
(Simon Fraser University and NUDT),
Ruizhen Hu*
(SFU / SIAT / ZJU),
Ibraheem Alhashim,
Hao Zhang
(Simon Fraser University)
*joint first authors
- Computational Interlocking Furniture Assembly
-
Chi-Wing Fu*
(Nanyang Technological University),
Peng Song*
(University of Science and Technology of China),
Xiaoqi Yan,
Lee Wei Yang,
Pradeep Kumar Jayaraman
(Nanyang Technological University),
Daniel Cohen-Or
(Tel Aviv University) (* joint 1st authors)
- LazyFluids: Appearance Transfer for Fluid Animations
-
Ondrej Jamriska,
Jakub Fiser
(CTU in Prague, FEE),
Paul Asente,
Jingwan Lu,
Eli Shechtman
(Adobe Research),
Daniel Sykora
(CTU in Prague, FEE)
- Fluid Volume Modeling from Sparse Multi-view Images by Appearance Transfer
-
Makoto Okabe
(The University of Electro-Communications and JST, CREST),
Yoshinori Dobashi
(Hokkaido University and JST, CREST),
Ken Anjyo
(OLM Digital, Inc. and JST, CREST),
Rikio Onai
(The University of Electro-Communications)
- Garment Replacement in Monocular Video Sequences
(TOG Paper)
-
Lorenz Rogge,
Felix Klose,
Michael Stengel,
Martin Eisemann,
Marcus Magnor
(Technische Universitat Braunschweig, Braunschweig, Germany)
- Deformation Capture and Modeling of Soft Objects
-
Bin Wang,
Longhua Wu
(VisuCA/SIAT),
KangKang Yin
(National University of Singapore),
Uri Ascher,
Libin Liu
(The University of British Columbia),
Hui Huang
(VisuCA/SIAT)
- Zoomorphic Design
-
Noah Duncan
(University of California, Los Angeles),
Lap-Fai (Craig) Yu
(University of Massachusetts Boston),
Sai-Kit Yeung
(Singapore University of Technology and Design),
Demetri Terzopoulos
(University of California, Los Angeles)
- Shading-based Refinement on Volumetric Signed Distance Function
-
Michael Zollhofer
(University of Erlangen-Nuremberg / Max Planck Institute for Informatics),
Angela Dai
(Stanford University),
Matthias Innmann
(University of Erlangen-Nuremberg),
Chenglei Wu
(Max Planck Institute for Informatics),
Marc Stamminger
(University of Erlangen-Nuremberg),
Christian Theobalt
(Max Planck Institute for Informatics),
Matthias Niesner
(Stanford University)
- Smoothed Quadratic Energies on Meshes
(TOG Paper)
-
Janick Martinez Esturo
(Max Planck Institute for Informatics),
Christian Rossl,
Holger Theisel
(University of Magdeburg)
- Real-Time Nonlinear Shape Interpolation
(TOG Paper)
-
Christoph von Tycowicz
(Zuse Institute Berlin (ZIB)),
Christian Schulz,
Hans-Peter Seidel
(MPI Informatik),
Klaus Hildebrandt
(Delft University of Technology and MPI Informatik)
- PatchTable: Efficient Patch Queries for Large Datasets and Applications
-
Connelly Barnes
(University of Virginia),
Fang-Lue Zhang,
Liming Lou,
Xian Wu,
Shi-Min Hu
(Tsinghua University (Beijing))
- Synthesis of Complex Image Appearance from Limited Exemplars
(TOG Paper)
-
Olga Diamanti
(ETH Zurich),
Connelly Barnes
(Adobe Research and University of Virginia),
Sylvain Paris,
Eli Shechtman
(Adobe Research),
Olga Sorkine-Hornung
(ETH Zurich)
- Learning Visual Similarity for Product Design with Convolutional Neural Networks
-
Sean Bell,
Kavita Bala
(Cornell University)
- ImageSpirit: Verbal Guided Image Parsing
(TOG Paper)
-
Ming-Ming Cheng,
Shuai Zheng
(The University of Oxford),
Wen-Yan Lin,
Vibhav Vineet,
Paul Sturgess,
Nigel Crook
(Oxford Brookes University),
Niloy Mitra
(University College London)
Philip Torr
(The University of Oxford)
- RAPter: Rebuilding Man-made Scenes with Regular Arrangements of Planes
-
Aron Monszpart,
Nicolas Mellado,
Gabriel J. Brostow,
Niloy J. Mitra
(University College London)
- LOD Generation for Urban Scenes
(TOG Paper)
-
Yannick Verdie
Florent Lafarge
Pierre Alliez
(Inria Sophia Antipolis - TITANE)
- Coupled Segmentation and Similarity Detection for Architectural Models
-
Ilke Demir,
Daniel G. Aliaga,
Bedrich Benes
(Purdue University)
- Shape Segmentation by Approximate Convexity Analysis
(TOG Paper)
-
Oliver van Kaick
(Carleton University),
Noa Fish,
Yanir Kleiman,
Shmuel Asafi,
Daniel Cohen-Or
(Tel Aviv University)
- LinkEdit: Interactive Linkage Editing Using Symbolic Kinematics
-
Moritz Bacher
(The Walt Disney Company),
Stelian Coros
(Carnegie Mellon University),
Bernhard Thomaszewski
(The Walt Disney Company)
- Fab Forms: Customizable Objects for Fabrication With Validity and Geometry Caching
-
Maria Shugrina
(Massachusetts Institute of Technology),
Ariel Shamir
(The Interdisciplinary Center),
Wojciech Matusik
(Massachusetts Institute of Technology)
- Computational Design of Twisty Joints and Puzzles
-
Timothy Sun,
Changxi Zheng
(Columbia University)
- Reduced-Order Shape Optimization Using Offset Surfaces
-
Przemyslaw Musialski,
Thomas Auzinger,
Michael Birsak,
Michael Wimmer
(Vienna University of Technology),
Leif Kobbelt
(RWTH Aachen University)
- OmniAD: Data-Driven Omni-Directional Aerodynamics
-
Tobias Martin
(ETH Zurich),
Nobuyuki Umetani
(The Walt Disney Company),
Bernd Bickel
(Institute of Science and Technology Austria (IST Austria))
- Robust Simulation of Sparsely Sampled Thin Features in SPH-Based Free Surface Flows
(TOG Paper)
-
Xiaowei He
(Zhejiang University),
Huamin Wang
(Ohio State University),
Fengjun Zhang, Hongan Wang,
Guoping Wang,
Kun Zhou
(Zhejiang University)
- An Implicit Viscosity Formulation for SPH Fluids
-
Andreas Peer,
Markus Ihmsen,
Jens Cornelis,
Matthias Teschner
(University of Freiburg)
- Codimensional Non-Newtonian Fluids
-
Bo Zhu,
Minjae Lee,
Ed Quigley,
Ron Fedkiw
(Stanford University)
- Controlling Procedural Modeling Programs with Stochastically-Ordered Sequential Monte Carlo
-
Daniel Ritchie,
B. Mildenhall,
Noah Goodman
Pat Hanrahan
(Stanford University)
- WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Worlds
-
Arnaud Emilien
(University of Montreal and INRIA Rhone-Alpes),
Ulysse Vimont,
Marie-Paule Cani,
(INRIA Rhone-Alpes),
Pierre Poulin
(Universite de Montreal),
Bedrich Benes
(Purdue University)
- Advanced Procedural Modeling of Architecture
-
Michael Schwarz,
Pascal Muller
(Esri R&D Center Zurich)
- Learning Shape Placements by Example
-
Paul Guerrero,
Stefan Jeschke,
Michael Wimmer
(TU Wien),
Peter Wonka
(Arizona State University)
- Skin Microstructure Deformation with Displacement Map Convolution
-
Koki Nagano,
Graham Fyffe,
Oleg Alexander
(USC/ICT),
Jernej Barbic,
Hao Li
(University of Southern California),
Abhijeet Ghosh
(Imperial College London),
Paul Debevec
(USC/ICT)
- Two-shot SVBRDF Capture for Stationary Materials
-
Miika Aittala
(Aalto University),
Tim Weyrich
(University College London),
Jaakko Lehtinen
(Aalto University and NVIDIA Research)
- Image Based Relighting Using Neural Networks
-
Peiran Ren,
Yue Dong,
Stephen Lin
Xin Tong,
Baining Guo
(Microsoft Research Asia)
- Measurement-Based Editing of Diffuse Albedo with Consistent Interreflections
-
Bo Dong,
Yue Dong,
Xin Tong
(Microsoft Research Asia),
Pieter Peers
(College of William & Mary)
- Animating Human Dressing
-
Alexander Clegg,
Jie Tan,
Greg Turk,
C. Karen Liu
(Georgia Institute of Technology)
- A Perceptual Control Space for Garment Simulation
-
Leonid Sigal,
Moshe Mahler,
Spencer Diaz,
Kyna McIntosh,
Elizabeth Carter
(Disney Research Pittsburgh),
Timothy Richards
(The Walt Disney Company),
Jessica Hodgins
(Disney Research Pittsburgh)
- Space-time sketching of character animation
-
Martin Guay,
Remi Ronfard
(INRIA Rhone-Alpes),
Michael Gleicher
(University of Wisconsin, Madison),
Marie-Paule Cani,
(INRIA Rhone-Alpes)
- Real-Time Style Transfer for Unlabeled Heterogeneous Human Motion
-
Shihong Xia,
Congyi Wang
(Institute of Computing Technology, Chinese Academy of Sciences),
Jinxiang Chai
(Texas A&M University),
Jessica Hodgins
(Carnegie Mellon University)
- Dyna: A Model of Dynamic Human Shape in Motion
-
Gerard Pons-Moll,
Javier Romero,
Naureen Mahmood,
Michael J. Black
(Max Planck Institute for Intelligent Systems)
- Adaptive Rendering Based on Weighted Local Regression
(TOG Paper)
-
Bochang Moon
(Korea Advanced Institute of Science and Technology),
Nathan Carr
(Adobe Research),
Sung-Eui Yoon
(Korea Advanced Institute of Science and Technology)
- Adaptive Rendering With Linear Predictions
-
Bochang Moon,
Jose A. Iglesias-Guitian
(The Walt Disney Company),
Sung-Eui Yoon
(Korea Advanced Institute of Science and Technology),
Kenny Mitchell
(The Walt Disney Company)
- A Machine Learning Approach for Filtering Monte Carlo Noise
-
Nima Khademi Kalantari,
Steve Bako,
Pradeep Sen
(University of California, Santa Barbara)
- Gradient-Domain Path Tracing
-
Markus Kettunen
(Aalto University),
Marco Manzi
(University of Bern),
Miika Aittala
(Aalto University),
Jaakko Lehtinen
(Aalto University and NVIDIA Research),
Fredo Durand
(MIT CSAIL),
Matthias Zwicker
(University of Bern)
- Variance Analysis for Monte Carlo Integration
-
Adrien Pilleboue*,
Gurprit Singh*
(Universite Lyon 1, France),
David Coeurjolly
(CNRS-LIRIS),
Michael Kazhdan
(Johns Hopkins University ),
Victor Ostromoukhov
(Universite Lyon 1, France and CNRS-LIRIS)
*joint first authors
- Single-View Hair Modeling Using A Hairstyle Database
-
Liwen Hu,
Chongyang Ma
(University of Southern California),
Linjie Luo
(Princeton University),
Hao Li
(University of Southern California)
- SecondSkin: Sketch-Based Construction of Layered 3D Models
-
Chris De Paoli,
Karan Singh
(University of Toronto)
- BendFields: Regularized Curvature Fields from Rough Concept Sketches
(TOG Paper)
-
Emmanuel Iarussi
(INRIA),
David Bommes
(INRIA and RWTH Aachen University),
Adrien Bousseau
(INRIA)
- Flow Aligned Surfacing of Curve Networks
-
Pan Hao
(The University of Hong Kong),
Yang Liu
(Microsoft Research Asia),
Alla Sheffer,
Nicholas Vining
(The University of British Columbia),
Chang-Jian Li,
Wenping Wang
(The University of Hong Kong)
- Topology-Constrained Surface Reconstruction From Cross-section
-
Ming Zou,
Michelle Holloway
(Washington University in St. Louis),
Nathan Carr
(Adobe Research),
Tao Ju
(Washington University in St. Louis)
- Beating Shapes Relying on Moire Level Lines
(TOG Paper)
-
Sylvain Chosson,
Roger Hersch
(EPFL)
- MultiFab: A Machine-Vision-Assisted Platform for Multi-Material 3D Printing
-
Pitchaya Sitthi-amorn
Javier Ramos,
Wojciech Matusik
(Massachusetts Institute of Technology),
Yuwang Wang
(Tsinghua University (Beijing)),
Justin Lan,
Joyce Kwan,
Wenshou Wang
(Massachusetts Institute of Technology)
- Color Imaging and Pattern Hiding on a Metallic Substrate
-
Petar Pjanic,
Roger Hersch
(EPFL)
- Computational Hydrographic Printing
-
Yizhong Zhang, Chunji Yin
(Zhejiang University),
Changxi Zheng
(Columbia University),
Kun Zhou
(Zhejiang University)
- Stable Constrained Dynamics
-
Maxime Tournier
(LIRMM and RIKEN BSI),
Matthieu Nesme
(IMAGINE),
Benjamin Gilles
(DEMAR and LIRMM),
Francois Faure
(IMAGINE)
- Air Meshes for Robust Collision Handling
-
Matthias Muller,
Nuttapong Chentanez,
Tae-Yong Kim,
Miles Macklin
(NVIDIA Research)
- Using Nesterovˇ¦s Method to Accelerate Multibody Dynamics With Friction and Contact
(TOG Paper)
-
Hammad Mazhar
(University of Wisconsin-Madison),
Toby Heyn
(University of Wisconsin-Madison and Epic Systems),
Dan Negrut
(University of Wisconsin-Madison),
Alessandro Tasora
(University of Parma)
- Aerophones in Flatland: Interactive Wave Simulation of Wind Instruments
-
Andrew Allen,
Nikunj Raghuvanshi
(Microsoft Research)
- 3DFlow: Continuous Summarization of Mesh Editing Workflows
-
Jonathan D. Denning
(Taylor University),
Valentina Tibaldo,
Fabio Pellacini
(Sapienza University of Rome)
- Practical Hex-Mesh Optimization via Edge-Cone Rectification
-
Marco Livesu,
Alla Sheffer,
Nicholas Vining
(The University of British Columbia),
Marco Tarini
(ISTI-CNR, Italy)
- Hexahedral Mesh Re-parameterization from Aligned Base Domains
-
Xifeng Gao,
Guoning Chen,
Zhigang Deng
(Univesity of Houston)
- Dyadic T-Mesh Subdivision
-
Denis Kovacs
(FiftyThree and New York University),
Justin Bisceglio
(Blue Sky Studios and New York University),
Denis Zorin
(New York University)
- Simulating the Visual Experience of Very Bright and Very Dark Scenes
(TOG Paper)
-
David E. Jacobs
(Stanford University),
Orazio Gallo
(NVIDIA Research),
Emily A. Cooper
(Stanford University),
Kari Pulli
(NVIDIA Research),
Marc Levoy
(Stanford University)
- A Total Variation Approach for Customizing Imagery to Improve Visual Acuity
(TOG Paper)
-
Ignacio Garcia-Dorado*,
Carlos Montalto*,
Daniel G. Aliaga
(Purdue University),
Manuel M. Oliveira
(Instituto de Informatica, UFRGS),
Feng Meng
(Purdue University)
*joint first authors
- Palette-based Photo Recoloring
-
Huiwen Chang,
Ohad Fried,
Yiming Liu,
Stephen Diverdi,
Adam Finkelstein
(Princeton University)
- Data-driven Color Manifolds
(TOG Paper)
-
Chuong H. Nguyen,
Tobias Ritschel,
Hans-Peter Seidel
(MPI Informatik)
- Elastic Textures for Additive Fabrication
-
Julian Panetta*,
Qingnan Zhou*
(New York University),
Luigi Malomo,
Nico Pietroni,
Paolo Cignoni
(CNR - ISTI, Italy),
Denis Zorin
(New York University)
*joint first authors
- Microstructures to Control Elasticity in 3D Printing
-
Christian Schumacher
(ETH Zurich and The Walt Disney Company),
Bernd Bickel
(Institute of Science and Technology Austria (IST Austria))
Steve Marschner
(Cornell University),
Jan Rys
(ETH Zurich),
Markus Gross
(Disney Research Zurich and ETH Zurich)
Chiara Daraio
(ETH Zurich)
- By-Example Synthesis of Structurally Sound Patterns
-
Jeremie Dumas
(INRIA),
An Lu
(Technische Universitat Munchen),
Sylvain Lefebvre
(INRIA),
Jun Wu,
Christian Dick
(Technische Universitat Munchen)
- Optimization-Based Design and Fabrication of Flexible Rod Meshes
-
Jesus Perez
(Universidad Rey Juan Carlos),
Bernhard Thomaszewski
(The Walt Disney Company),
Stelian Coros
(Carnegie Mellon University and The Walt Disney Company),
Bernd Bickel
(Institute of Science and Technology Austria (IST Austria) and Disney Research Zurich),
Jose A. Canabal
(Universidad Rey Juan Carlos),
Robert Sumner
(The Walt Disney Company),
Miguel Otaduy
(Universidad Rey Juan Carlos)
- Lillicon: Using Transient Widgets to Create Scale Variations of Icons
-
Wilmot Li
(Adobe Research),
Gilbert Bernstein
(Stanford University)
- Vector Graphics Animation with Time-Varying Topology
-
Boris Dalstein
(The University of British Columbia),
Remi Ronfard
(INRIA Rhone-Alpes),
Michiel van de Panne
(The University of British Columbia)
- Accelerating Vector Graphics Rendering Using the Graphics Hardware Pipeline
-
Vineet Batra
(Adobe Systems Inc.),
Mark Kilgard
(NVIDIA Corporation),
Harish Kumar
(Adobe Systems Inc.),
Tristan Lorach
(NVIDIA Corporation)
- Piko: A Framework for Authoring Programmable Graphics Pipelines
-
Anjul Patney,
Stanley Tzeng,
Kerry A. Seitz, Jr.,
John D. Owens
(University of California, Davis)
- Fast Grid-Free Surface Tracking
-
Nuttapong Chentanez,
Matthias Muller,
Miles Macklin,
Tae-Yong Kim
(NVIDIA Research)
- Double Bubbles Sans Toil and Trouble: Discrete Circulation-Preserving Vortex Sheets for Soap Films and Foams
-
Fang Da
(Columbia University),
Christopher Batty
(University of Waterloo),
Chris Wojtan
(Institute of Science and Technology Austria (IST Austria)),
Eitan Grinspun
(Columbia University)
- Simulating Rigid Body Fracture with Surface Meshes
-
Yufeng Zhu
(University of British Columbia),
Robert Bridson
(Autodesk and University of British Columbia),
Chen Greif
(University of British Columbia)
- High-Resolution Brittle Fracture Simulation with Boundary Elements
-
David Hahn,
Chris Wojtan
(Institute of Science and Technology Austria (IST Austria))
- Linear volumetric focus for light field cameras
(TOG Paper)
-
Donald G. Dansereau,
Oscar Pizarro,
Stefan B. Williams
(University of Sydney)
- A Light Transport Framework for Lenslet Light Field Cameras
(TOG Paper)
-
Chia-Kai Liang
(Lytro, Inc.),
Ravi Ramamoorthi
(University of California, San Diego)
- Improving Light Field Camera Sample Design With Irregularity and Aberration
-
Li-Yi Wei
(The University of Hong Kong),
Chia-Kai Liang,
Graham Myhre, Colvin Pitts,
Kurt Akeley
(Lytro, Inc.)
Light Field Reconstruction Using Sparsity in the Continuous Fourier Domain
(TOG Paper)
-
Lixin Shi,
Haitham Hassanieh,
Abe Davis,
Dina Katabi,
Fredo Durand
(MIT CSAIL)
- Layered Light-Field Reconstruction for Defocus Blur
(TOG Paper)
-
Karthik Vaidyanathan,
Jacob Munkberg,
Petrik Clarberg,
Marco Salvi
(Intel Corporation)
kesen.huang@gmail.com