Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
Shape analysis
- Shape Matching via Quotient Spaces
-
Maks Ovsjanikov,
Quentin Merigot, Viorica Patraucean,
Leonidas Guibas
- PHOG: Photometric and Geometric Functions for Textured Shape Retrieval
-
Silvia Biasotti,
Andrea Cerri,
Daniela Giorgi, Michaela Spagnuolo
- Weak Convex Decomposition by Lines-of-sight
-
Shmuel Asafi,
Avi Goren,
Daniel Cohen-Or
- Semantizing Complex 3D Scenes using Constrained Attribute Grammars
-
Alexandre Boulch,
Simon Houllier,
Renaud Marlet,
Olivier Tournaire
Mesh optimization and applications
- Connectivity Editing for Quad-Dominant Meshes
-
Chi-han Peng,
Peter Wonka
- Discrete Line Congruences for Shading and Lighting
-
Jun Wang,
Caigui Jiang, Philippe Bompas,
Johannes Wallner,
Helmut Pottmann
Surfaces
- Practical Anisotropic Geodesy
-
Marcel Campen,
Martin Heistermann,
Leif Kobbelt
- An Operator Approach to Tangent Vector Field Processing
-
Omri Azencot,
Mirela Ben-Chen,
Frederic Chazal,
Maks Ovsjanikov
Fitting and approximation
- Approximating Functions on a Mesh with Restricted Voronoi Diagrams
-
Vincent Nivoliers,
Bruno Levy
- Fast and Robust Approximationof Smallest Enclosing Balls in ArbitraryDimensions
-
Thomas Larsson,
Linus Kallberg
- Fitting Polynomial Volumes to Surface Meshes with Voronoi SDM
-
Gilles-Philippe Paille,
Pierre Poulin,
Bruno Levy
- Sparse Iterative Closest Point
-
Sofien Bouaziz,
Andrea Tagliasacchi,
Mark Pauly
Deformations and coordinates
- Locally Injective Mappings
-
Christian Schuller,
Ladislav Kavan,
Daniele Panozzo,
Olga Sorkine-Hornung
- Bijective Composite Mean Value Mappings
-
Teseo Schneider,
Kai Hormann,
Michael S. Floater
Meshing
- Consistent Volumetric Discretizations Inside Self-Intersecting Surfaces
-
Leonardo Sacht,
Alec Jacobson,
Daniele Panozzo,
Christian Schuller,
Olga Sorkine-Hornung
- An Algorithm for TriangulatingMultiple 3D Polygons
-
Ming Zou,
Tao Ju,
Nathan Carr
- Animation-Aware Quadrangulation
-
Giorgio Marcias,
Nico Pietroni,
Daniele Panozzo,
Enrico Puppo,
Olga Sorkine-Hornung
Shape collections and maps
- Consistent Shape Maps via Semidefinite Programming
-
Qi-Xing Huang,
Leonidas Guibas
- Dynamic Maps for Exploring and Browsing Shapes
-
Yanir Kleiman,
Noa Fish, Joel Lanir,
Daniel Cohen-Or
- Dirichlet Energy for Analysis and Synthesis of Soft Maps
-
Justin Solomon,
Leonidas Guibas,
Adrian Butscher
Reconstruction
- Consolidation of Low-quality Point Clouds from Outdoor Scenes
-
Jun Wang,
Kai Xu,
Ligang Liu,
Junjie Cao,
Shengjun Liu,
Zeyun Yu,
Xianfeng David Gu
- Watertight Scenes from Urban LiDAR and Planar Surf
-
Marc van Kreveld,
Thijs van Lankveld,
Remco C. Veltkamp
- Noise-Adaptive Shape Reconstruction from Raw Point Sets
-
Simon Giraudot,
David Cohen-Steiner,
Pierre Alliez
kesen.huang@gmail.com