Symposium on Computer Animation 2015 papers on the web

Page maintained by Ke-Sen Huang. If you have additions or changes, send an e-mail.

Information here is provided with the permission of the ACM.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

ACM Digital Library: Proceedings of the 2015 ACM SIGGRAPH/Eurographics Symposium on Computer Animation

Eurographics Digital Library: Proceedings of the 2015 ACM SIGGRAPH/Eurographics Symposium on Computer Animation

ACM DOI the ACM Digital Library (DOI) Link for the paper     EG DL the Eurographics Digital Library Link for the paper    
Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

Deformation & Perception

A new sharp-crease bending element for folding and wrinkling surfaces and volumes
Saket Patkar, Ning Jin, Ronald Fedkiw
Real-Time Dynamic Wrinkling of Coarse Animated Cloth Paper Video
Russel Gillette, Craig Peters , Alla Sheffer, Nicholas Vining, Essex Edwards
Multifarious Hierarchies of Mechanical Models for Artist Assigned Level-of-Detail Author Preprint Paper Video
Richard Malgat, Benjamin Gilles, David Levin, Matthieu Nesme, Francois Faure
Effect of Appearance on Perception of Deformation
Donghui Han, John Keyser

Contacts

Fully Momentum-Conserving Reduced Deformable Bodies with Collision, Contact, Articulation, and Skinning
Rahul Sheth, Wenlong Lu, Yue Yu, Ronald Fedkiw
Efficient Simulation of Knitted Cloth Using Persistent Contacts Paper Abstract
Gabriel Cirio, Jorge Lopez-Moreno, Miguel Otaduy
Hands On: Interactive Animation of Precision Manipulation and Contact
Benjamin Humberston, Dinesh Pai

Characters & Control

Hierarchical Planning and Control for Complex Motor Tasks
Daniel Zimmermann, Stelian Coros, Yuting Ye, Robert Sumner, Markus Gross
Learning Reduced-Order Feedback Policies for Motion Skills Paper Abstract Author Preprint Paper Video
Kai Ding, Libin Liu, KangKang Yin, Michiel van de Panne
Computational Design of Walking Automata
Gaurav Bharaj, Stelian Coros, Bernhard Thomaszewski, James Tompkin, Bernd Bickel, Hanspeter Pfister
Animating Articulated Characters using Wiggly Splines Paper Abstract Author Preprint Paper Video
Christian Schulz, Christoph von Tycowicz, Hans-Peter Seidel, Klaus Hildebrandt

Crowds

BSwarm: Biologically-Plausible Dynamics Model of Insect Swarms Paper Abstract Author Preprint Paper Video
Xinjie Wang, Jiaping Ren, Xiaogang Jin, Dinesh Manocha
Energy-efficient mid-term strategies for collision avoidance in crowd simulation
Julien Bruneau, Julien Pettre

Fluids

Simulation of Fluid Mixing with Interface Control
Xiaowei He, Huamin Wang, Fengjun Zhang, Hongan Wang, Guoping Wang, Kun Zhou, Enhua Wu
Functional Thin Films on Surfaces Author Preprint Paper Video
Omri Azencot, Orestis Vantzos, Max Wardetzky, Martin Rumpf, Mirela Ben-Chen
Divergence-Free Smoothed Particle Hydrodynamics Paper Abstract Author Preprint Paper Video
Jan Bender, Dan Koschier
A Material Point Method for Viscoelastic Fluids, Foams and Sponges
Daniel Ram, Theodore Gast, Chenfanfu Jiang, Craig Schroeder, Alexey Stomakhin, Joseph Teran, Pirouz Kavehpour

Rigs

Learning an Inverse Rig Mapping for Character Animation
Daniel Holden, Jun Saito, Taku Komura
Fully Automatic Generation of Anatomical Face Simulation Models
Matthew Cong, Michael Bao, Jane L. E, Kiran Bhat, Ronald Fedkiw
Sketch Abstractions for Character Posing Paper Abstract
Fabian Hahn, Frederik Mutzel, Stelian Coros, Bernhard Thomaszewski, Maurizio Nitti, Markus Gross, Robert Sumner

[email protected]