Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM and Eurographics.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Eurographics Digital Library: Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
the ACM Digital Library (DOI) Link for the paper
the Eurographics Digital Library Link for the paper
the link of author version paper
the link of project page
Changelog
Fast Fluids
- Screen Space Meshes
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Matthias Mueller,
Simon Schirm, Stephan Duthaler
- Legendre Fluids: A Unified Framework for Analytic Reduced Space Modeling and Rendering of Participating Media
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Mohit Gupta,
Srinivasa Narasimhan
- A Simple Boiling Module
-
Theodore Kim,
Mark Carlson
Motion Editing
- Flipping with Physics: Motion Editing for Acrobatics
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Anna Majkowska,
Petros Faloutsos
- Guided Time Warping for Motion Editing
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Eugene Hsu,
Marco da Silva,
Jovan Popovic
- Dynamic, Expressive Speech Animation From a Single Mesh
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Kevin Wampler, Daichi Sasaki,
Li Zhang,
Zoran Popovic
Deformable Objects
- CORDE: Cosserat Rod Elements for the Dynamic Simulation of One-Dimensional Elastic Objects
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Jonas Spillmann,
Matthias Teschner
- Arbitrary cutting of deformable tetrahedralized objects
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Eftychios Sifakis,
Kevin G. Der,
Ronald Fedkiw
- Hybrid Simulation of Deformable Solids
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Eftychios Sifakis,
Tamar Shinar,
Geoffrey Irving,
Ronald Fedkiw
- Cubic Shells
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Akash Garg,
Eitan Grinspun,
Max Wardetzky,
Denis Zorin
Behavior Modeling
- Controlling Individual Agents in High-Density Crowd Simulation
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Nuria Pelechano,
J. Allbeck,
Norman I. Badler
- Group Behavior from Video: A Data-driven Approach to Crowd Simulation
-
Kang Hoon Lee,
Myung Geol Choi,
Qyoun Hong,
Jehee Lee
- A Decision Network Framework for the Behavioral Animation of Virtual Humans
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Qinxin Yu,
Demetri Terzopoulos
Articulation
- Kinodynamic skinning using volume-preserving deformations
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Karan Singh,
Alexis Angelidis
- Deformation Styles for Spline-based Skeletal Animation
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Sven Forstmann,
Jun Ohya,
Artus Krohn-Grimberghe, Ryan McDougall
- Harmonic Skeleton for Realistic Character Animation
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Grégoire Aujay,
Franck Hetroy,
Francis Lazarus,
Christine Depraz
- Face Poser: Interactive Modeling of 3D Facial Expressions Using Model Priors
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Manfred Lau,
Jinxiang Chai,
Ying-qing Xu,
Heung-Yeung Shum
Real-Time Simulation
- Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
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Jernej Barbič,
Doug L. James
- Adaptive Deformations with Fast Tight Bounds
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Miguel A. Otaduy,
Daniel Germann,
Stephane Redon,
Markus Gross
- Real-time Simulations of Bubbles and Foam within a Shallow Water Framework
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Nils Thuerey,
Filip Sadlo,
Simon Schirm,
Matthias Mueller,
Markus Gross
Fluids
- Animation of Chemically Reactive Fluids Using a Hybrid Simulation Method
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Byungkwon Kang, Yoojin Jang,
Insung Ihm
- Weakly Compressible SPH for Free Surface Flows
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Markus Becker,
Matthias Teschner
- Liquid Simulation on Lattice-Based Tetrahedral Meshes
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Nuttapong Chentanez,
Bryan Feldman,
Labelle, F.,
James F. O'Brien,
Jonathan Shewchuk
- Solving General Shallow Wave Equations on Surfaces
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Huamin Wang,
Gavin Miller,
Greg Turk
Motion Control
- On the Beat! Timing and Tension for Dyanmic Characters
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Brian Allen,
Derek Chu,
Ari Shapiro,
Petros Faloutsos
- Multiobjective Control with Frictional Contacts
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Yeuhi Abe,
Marco da Silva,
Jovan Popovic
Motion Analysis
- Smooth Movers: Perceptually Guided Human Motion Simulation
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Rachel McDonnell,
Fiona Newell,
Carol O'Sullivan
- Animation Collage
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Christian Theobalt,
Christian Roessl,
Edilson de Aguiar,
Hans-Peter Seidel
kesen.huang@gmail.com