Page maintained by Ke-Sen
Huang. If you have additions or changes, send an
e-mail.
Information here is provided with the permission of the ACM and Eurographics.
Note that when possible I link to the page containing the link
to the actual PDF or PS of the preprint. I prefer this as it
gives some context to the paper and avoids possible copyright
problems with direct linking. Thus you may need to
search on the page to find the actual document.
ACM Digital Library: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Eurographics Digital Library: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
the ACM Digital Library (DOI) Link for the paper
the Eurographics Digital Library Link for the paper
the link of author version paper
the link of project page
Changelog
- A Practical Dynamics System
-
Zoran Kacic-Alesic,
Marcus Nordenstam,
David Bullock
(Industrial Light + Magic)
- Interactive Physically Based Solid Dynamics
-
Michael Hauth
(University of Tuebingen),
Joachim Gross
(University Hospital of Tuebingen),
Wolfgang Strasser
(University of Tuebingen)
Cloth & Deformable Bodies (Chair: Dimitris Metaxas)
- Simulation of Clothing with Folds and Wrinkles
-
Robert Bridson
(Stanford University),
Sebastian Marino
(Industrial Light + Magic),
Ronald P. Fedkiw
(Stanford University and
Industrial Light + Magic)
- Estimating Cloth Simulation Parameters from Video
-
Kiran Bhat,
Christopher Twigg,
Jessica Hodgins,
Pradeep Khosla
(Carnegie Mellon University),
Zoran Popović,
Steven Seitz
(University of Washington)
- Feel the "Fabric": An Audio-Haptic Interface
-
Gang Huang
(University of Pennsylvania),
Dimitris Metaxas
(Rutgers The State University of New Jersey),
Muthu Govindaraj
(Philadelphia University)
- Discrete Shells
-
Eitan Grinspun,
(California Institute of Technology),
Anil Hirani
(Caltech),
Mathieu Desbrun
(University of Southern California),
Peter Schroder
(California Institute of Technology)
- Finite Volume Methods for the Simulation of Skeletal Muscle
-
Joseph Teran
(Stanford University),
Silvia Blemker
(Stanford University),
Victor Ng Thow Hing
(Honda Research Institute),
Ronald P. Fedkiw
(Stanford University)
- Blowing in the Wind
-
Xiaoming Wei,
Ye Zhao,
Zhe Fan,
Wei Li,
Suzanne Yoakum-Stover,
Arie Kaufman
(Stony Brook University)
- Visual Simulation of Ice Crystal Growth
-
Theodore Kim,
Ming C. Lin
(University of North Carolina at Chapel Hill)
Modeling and Animating Hands & Bodies (Chair: Zicheng Liu)
- Construction and Animation of Anatomically Based Human Hand Models
-
Irene Albrecht,
Joerg Haber,
Hans-Peter Seidel
(Max-Planck-Institut fur Informatik, Germany)
- Handrix: Animating the Human Hand
-
George ElKoura,
Karan Singh
(University of Toronto)
- Synthesizing Animatable Body Models with Parameterized Shape Modifications
-
Hyewon Seo,
Frederic Cordier,
Nadia Magnenat-Thalmann,
(University of Geneva, Switzerland)
Geometric Algorithms for Animation (Chair: Bobby Bodenheimer)
- Dynapack: Compressing 3D Animations of Fixed Connectivity Triangle Meshes
-
Lawrence Ibarria,
Jarek Rossignac
(Georgia Institute of Technology)
- Geometry Videos: A New Representation for 3D Animations
-
Hector Briceno
(Massachusetts Institute of Technology),
Pedro Sander
(Harvard University),
Leonard McMillan
(University of North Carolina at Chapel Hill)
Steven Gortler
(Harvard University),
Hugues Hoppe
(Microsoft Research)
Procedural Modeling & Animation (Chair: Carol O'Sullivan)
- Advected Textures
-
Fabrice Neyret
(iMAGIS-GRAVIR/IMAG-INRIA)
- Particle-Based Fluid Simulation for Interactive Applications
-
Matthias Müller,
David Charypar,
Markus Gross
(ETH Zürich)
- A Real-Time Cloud Modeling, Rendering, and Animation System
-
Joshua Schpok,
Joseph Simons,
David Ebert
(Purdue University),
Charles Hansen
(University of Utah)
Facial Animation & Hair (Chair: Joerg Haber)
- An Example-Based Approach for Facial Expression Cloning
-
Hyewon Pyun,
Yejin Kim,
Wonseok Chae,
Hyung Woo Kang,
Sung Yong Shin
(Korea Advanced Institute of Science and Technology)
- Geometry-Driven Photorealistic Facial Expression Synthesis
-
Qingshan Zhang
(Microsoft Research Asia),
Zicheng Liu
(Microsoft Research),
Baining Guo,
Heung-Yeung Shum
(Microsoft Research Asia)
- Learning Controls for Blend Shape Based Realistic Facial Animation
-
Pushkar Joshi,
Wen Tien,
Mathieu Desbrun,
Frederic Pighin
(University of Southern California)
- Vision-based Control of 3D Facial Animation
-
Jinxiang Chai,
Jing Xiao,
Jessica Hodgins
(Carnegie Mellon University)
- Adaptive Wisp Tree - a multiresolution control structure for simulating dynamic clustering in hair motion
-
Florence Bertails
(GRAVIR-IMAG INRIA),
Tae-Yong Kim
(University of Southern California),
Marie-Paule Cani
(GRAVIR-IMAG INRIA),
Ulrich Neumann
(University of Southern California)
Motion Capture, Editing & Planning (Chair: Doug L. James)
- Flexible Automatic Motion Blending with Registration Curves
-
Lucas Kovar,
Michael Gleicher
(University of Wisconsin)
- Unsupervised Learning for Speech Motion Editing
-
Yong Cao
(UCLA and
USC Institute for Creative Technologies),
Frederic Pighin
(USC Institute for Creative Technologies),
Petros Faloutsos
(UCLA)
- An Evaluation of a Cost Metric for Selecting Transitions between Motion Segments
-
Jing Wang,
Bobby Bodenheimer
(Vanderbilt University)
- Aesthetic Edits For Character Animation
-
Michael Neff,
Eugene Fiume
(University of Toronto)
- Mapping Optical Motion Capture Data to Skeletal Motion Using a Physical Model
-
Victor Zordan, Nicholas Van Der Horst
(UC Riverside)
- Trackable Surfaces
-
Igor Guskov,
Sergey Klibanov,
Benjamin Bryant (University of Michigan at Ann Arbor)
- A 2-Stages Locomotion Planner for Digital Actors
-
Julien Pettre,
Jean-Paul Laumond,
Thierry Simeon
(LAAS /
CNRS)
Autonomous Characters & Flocking (Chair: James Kuffner)
- A Scenario Language to orchestrate Virtual World Evolution
-
Frederic Devillers
(IRISA/INRIA),
Stephane Donikian
(IRISA/CNRS)
- Generating Flying Creatures using Body-Brain Co-Evolution
http://www.melkzedek.com/publication.htm
-
Yoon-Sik Shim,
Chang-Hun Kim
(Korea University)
- Constrained Animation of Flocks
-
Matt Anderson,
Eric McDaniel,
Stephen Chenney
(University of Wisconsin)
Animated Art & Presentations (Chair: Stephen Chenney)
- On Creating Animated Presentations
-
Douglas Zongker
(University of Washington),
David Salesin
(University of Washington and
Microsoft Research)
- Stylizing Motion with Drawings
-
Yin Li
(University of Science and Technology, Hong Kong),
Michael Gleicher
(University of Wisconsin),
Ying-Qing Xu,
Heung-Yeung Shum
(Microsoft Research Asia)
Intuitive Interfaces for Animation (Chair: Jehee Lee)
- A Sketching Interface for Articulated Figure Animation
-
James Davis (Honda Research Institute),
Maneesh Agrawala
(Microsoft Research),
Erika Chuang
(Stanford University),
Zoran Popović
(University of Washington),
David Salesin
(University of Washington and
Microsoft Research)
- FootSee: an Interactive Animation System
-
KangKang Yin
(University of British Columbia),
Dinesh K. Pai
(Rutgers, the State University of New Jersey)
- Interactive Control of Component-based Morphing
-
Yonghong Zhao,
Hong Yang Ong,
Tiow Seng Tan,
Yongguan Xiao
(National University of Singapore)
- Sound-by-Numbers: Motion-Driven Sound Synthesis
-
Marc Cardle,
Stephen Brooks
(University of Cambridge),
Ziv Bar-Joseph
(Massachusetts Institute of Technology),
Peter Robinson
(University of Cambridge)
kesen.huang@gmail.com