Symposium on Interactive 3D Graphics and Games 2010 papers on the web

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Information here is provided with the permission of the ACM.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

ACM Digital Library: Proceedings of the 2010 symposium on Interactive 3D graphics and games

ACM DOI ACM Digital Library (DOI) Link for the paper   Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

Physics Simulation

Fast Continuous Collision Detection using Deforming Non-Penetration Filters (ACM DOI) (Paper Abstract Author Preprint Paper Video Demo Program or Source Code Related Links)
Min Tang, Dinesh Manocha, Ruofeng Tong
Interactive Fluid-Particle Simulation using Translating Eulerian Grids (ACM DOI) (Author Preprint Paper Video Related Links)
Jonathan M. Cohen, Sarah Tariq, Simon Green

Character Animation

Learning Skeletons for Shape and Pose (ACM DOI) (Author Preprint Paper Video Demo Program or Source Code Paper Data)
Nils Hasler, Thorsten Thormahlen, Bodo Rosenhahn, Hans-Peter Seidel
Frankenrigs: Building Character Rigs From Multiple Sources (ACM DOI) (Paper Abstract Author Preprint Paper Video)
Christian Miller, Okan Arikan, Donald Fussell
Synthesis and Editing of Personalized Stylistic Human Motion (ACM DOI) (Author Preprint Paper Video)
Jianyuan Min, Huajun Liu, Jinxiang Chai

Fast Rendering Representations

Real-Time Multi-Agent Path Planning on Arbitrary Surfaces (ACM DOI ) (Author Preprint Paper Video Paper Presentation)
Rafael Torchelsen, Luiz Scheidegger, Guilherme Oliveira, Rui Bastos, Joao Comba
Efficient Sparse Voxel Octrees (ACM DOI) (Paper Abstract Author Preprint Paper Video Demo Program or Source Code)
Samuli Laine, Tero Karras
On-the-Fly Decompression and Rendering of Multiresolution Terrain (ACM DOI) (Author Preprint Related Links)
Peter Lindstrom, Jonathan Cohen

GPU Architectures and Techniques

FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effects (ACM DOI) (Paper Abstract Author Preprint)
Fang Liu, Mengcheng Huang, Xuehui Liu, Enhua Wu
Parallel Banding Algorithm to Compute Exact Distance Transform with the GPU (ACM DOI) (Paper Abstract Author Preprint Paper Video Related Links)
Thanh Tung Cao, Ke Tang, Anis Mohamed, Tiow-Seng Tan
Spatio-Temporal Upsampling on the GPU (ACM DOI) (Paper Abstract Author Preprint Paper Video)
Robert Herzog, Elmar Eisemann, Karol Myszkowski, Hans-Peter Seidel

Scattering and Light Propagation

Cascaded Light Propagation Volumes for Real-time Indirect Illumination (ACM DOI) (Author Preprint Paper Video Paper Presentation) (Author Preprint Paper Images)
Anton Kaplanyan, Carsten Dachsbacher
Interactive Volume Caustics in Single-Scattering Media (ACM DOI) (Paper Abstract Author Preprint Paper Video)
Wei Hu, Zhao Dong, Ivo Ihrke, Thosten Grosch, Hans-Peter Seidel
Epipolar Sampling for Shadows and Crepuscular Rays in Participating Media with Single Scattering (ACM DOI) (Author Preprint Paper Images)
Thomas Engelhardt, Carsten Dachsbacher

NPR and Surface Enhancement

Interactive Painterly Stylization of Images, Videos and 3D Animations (ACM DOI) (Paper Abstract Author Preprint Paper Video)
Jingwan Lu, Pedro Sander, Adam Finkelstein
Simple Data-Driven Modeling of Brushes (ACM DOI) (Paper Abstract Author Preprint Paper Video)
William Baxter, Naga Govindaraju
Radiance Scaling for Versatile Surface Enhancement (ACM DOI) (Paper Abstract Author Preprint Paper Video Paper Images Demo Program or Source Code Related Links)
Pascal Barla, Romain Vergne, Romain Pacanowski, Xavier Granier, Christophe Schlick

Shadows and Transparency

Volumetric Obscurance (ACM DOI) (Paper Abstract Author Preprint Paper Video)
Bradford Loos, Peter-Pike Sloan
Stochastic Transparency (ACM DOI ) (Paper Abstract Author Preprint Paper Video Paper Presentation)
Eric Enderton, Erik Sintorn, Peter Shirley, David Luebke
Fourier Opacity Mapping (ACM DOI) (Author Preprint)
Jon Jansen, Louis Bavoil

Normals and Textures

Assisted Texture Assignment (ACM DOI) (Paper Abstract Author Preprint Paper Images) (Paper Abstract)
Matthäus G. Chajdas, Sylvain Lefebvre, Marc Stamminger
LEAN Mapping (ACM DOI) (Paper Abstract Author Preprint Paper Video)
Marc Olano, Dan Baker
Efficient Irradiance Normal Mapping (ACM DOI) (Paper Abstract Author Preprint)
Ralf Habel, Michael Wimmer

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