ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics 2003 Papers

I3D 2003 papers on the web

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Information here is provided with the permission of the ACM.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

ACM Digital Library: Proceedings of the 2003 symposium on Interactive 3D graphics

ACM DOI the ACM Digital Library (DOI) Link for the paper     Author version the link of author version paper     Project the link of project page


Session 1: Bodies

A general joint component framework for realistic articulation in human characters ACM DOI Author version
Wei Shao, Victor Ng-Thow-Hing
An automatic modeling of human bodies from sizing parameters ACM DOI Author version
Hyewon Seo, N. Magnenat-Thalmann
Direct manipulation of interactive character skins ACM DOI Project
Alex Mohr, Luke Tokheim, Michael Gleicher

Session 2: Environments

Incorporating dynamic real objects into immersive virtual environments ACM DOI Project
Benjamin C. Lok, Samir Naik, Mary Whitton, Frederick Brooks
Interactive navigation in complex environments using path planning ACM DOI Project
Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh Manocha
Strangers and friends in caves: an exploratory study of collaboration in networked IPT systems for extended periods of time ACM DOI Author version
Anthony Steed, Maria Spante, Ilona Heldal, Ann-Sofie Axelsson, Ralph Schroeder
Non-Invasive Interactive Visualization of Dynamic Architectural Environments ACM DOI Project
Christopher Niederauer, Mike Houston, Maneesh Agrawala, Greg Humphreys

Session 3: Light

Matrix radiance transfer ACM DOI Author version
Jaakko Lehtinen, Jan Kautz
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity ACM DOI Author version
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, Radek Grzeszczuk, Wojciech Matusik
Interactive Subsurface Scattering for Translucent Meshes ACM DOI Project
Xuejun Hao, Thomas Baby, Amitabh Varshney

Session 4: Big stuff

Large haptic topographic maps: marsview and the proxy graph algorithm ACM DOI Author version
Sean P. Walker, J. Kenneth Salisbury
Out-of-core construction and visualization of multiresolution surfaces ACM DOI Author version
Peter Lindstrom
Interactive visibility culling in complex environments using occlusion-switches ACM DOI Project
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, Dinesh Manocha

Session 5: Simplification and meshes

Perceptually guided simplification of lit, textured meshes ACM DOI Author version
Nathaniel Williams, David Luebke, Jonathan Cohen, Mike Kelley, Brenden Schubert
User-guided simplification ACM DOI Author version
Youngihn Kho,
User-controlled creation of multiresolution meshes ACM DOI Project
Erik Pojar, Dieter Schmalstieg
Budget sampling of parametric surface patches ACM DOI Author version
Jatin Chhugani, Subodh Kumar
Smooth meshes for sketch-based freeform modeling ACM DOI Author version
Takeo Igarashi, John F. Hughes

Session 7: Rendering

Interruptible rendering ACM DOI Author version
Cliff Woolley, David Luebke, Benjamin Watson, Abhinav Dayal
Shear-image order ray casting volume rendering ACM DOI
Yin Wu, Vishal Bhatia, Hugh Lauer, Larry Seiler
Interactive image-based rendering using feature globalization ACM DOI Project
Daniel Aliaga, Dimah Yanovsky, Thomas Funkhouser, Ingrid Carlbom
Detail synthesis for image-based texturing ACM DOI Project
Ryan Ismert, Kavita Bala, Donald P. Greenberg
Application of the two-sided depth test to CSG rendering ACM DOI Author version
Sudipto Guha, Shankar Krishnan, Kamesh Munagala, Suresh Venkatasubramanian

Session 8: Miscellaneous topics

Snap-together motion: assembling run-time animations ACM DOI Author version
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, Andrew Jepsen
Specifying interaction surfaces using interaction maps ACM DOI
Jeffrey S. Pierce, Randy Pausch
An evaluation of methods for linking 3D views ACM DOI Author version
Matthew Plumlee, Colin Ware
Pattern based procedural textures ACM DOI Project
Sylvain Lefebvre, Fabrice Neyret

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