Graphics Interface 2005 papers on the web

Page maintained by Ke-Sen Huang. If you have additions or changes, send an e-mail.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.



Soft Shadows from Extended Light Sources with Penumbra Deep Shadow Maps
Jean-Francois St-Amour, Eric Paquette, Pierre Poulin
Automatic shadow detection and shadow generation for Augmented Reality
Katrien Jacobs, Cameron Angus, Celine Loscos, Jean-Daniel Nahmias, Alex Reche, Anthony Steed


A practical self-shadowing algorithm for interactive hair animation (TR)
Florence Bertails, Clement Menier, Marie-Paule Cani
A Computational Approach to Simulate Subsurface Light Diffusion in Arbitrarily Shaped Objects
Tom Haber, Tom Mertens, Philippe Bekaert, Frank Van Reeth
Real-Time Rendering of Caustics using Interpolated Warped Volumes
Manfred Ernst, Tomas Akenine-Moller, Henrik Wann Jensen
Reordering for Cache Conscious Photon Mapping
Josh Steinhurst, Greg Coombe, Anselmo Lastra

Image-based Editing and Image-based Animation

Image-Guided Fracture
David Mould
Interactive Material Replacement in Photographs
Steve Zelinka, Hui Fang, Michael Garland, John Hart
Isoluminant Color Picking for Non-Photorealistic Rendering
Tran-Quan Luong, Ankush Seth, Allison Klein, Jason Lawrence
Interactive Vector Fields for Painterly Rendering
Sven Olsen, Bruce Maxwell, Bruce Gooch

Geometric Modeling

A Pattern-based Data Structure for Manipulating Meshes with Regular Regions
Le-Jeng Shiue Shiue, Jorg Peters
Extraction and remeshing of ellipsoidal representations from mesh data
Patricio Simari, Karan Singh
Distance Extrema for Spline Models Using Tangent Cones
David Johnson, Elaine Cohen
Islamic Star Patterns from Polygons in Contact
Craig Kaplan


Controllable Real-Time Locomotion Using Mobility Maps
Madhusudhanan Srinivasan, Ronald Metoyer, Eric Mortensen
Dynamic Animation and Control Environment
Ari Shapiro, Victor Ng-Thow-Hing, Petros Faloutsos

Hand/eye Interaction

Evaluation of an On-line Adaptive Gesture Interface with Command Prediction
Xiang Cao, Ravin Balakrishnan
Moving Objects with 2D Input Devices in CAD Systems and Desktop Virtual Environments
Ji-Young Oh, Wolfgang Stuerzlinger
iZoom: Efficient Eye Pointing with a Fisheye Lens
Michael Ashmore, Andrew Duchowski, Garth Shoemaker

Two Hands Are Better Than One

The Haptic Hand: Providing User Interface Feedback with the Non-Dominant Hand in Virtual Environments
Luv Kohli, Mary Whitton
TangiMap - A Tangible Interface for Visualization of Large Documents on Handheld Computers
Martin Hachet, Joachim Pouderoux, Pascal Guitton, Jean-Christophe Gonzato
When it gets more difficult, use both hands - exploring bimanual curve manipulation
Russell Owen, Gordon Kurtenbach, George Fitzmaurice, Thomas Baudel, Bill Buxton

Sensing Interaction

An Empirical Investigation of Capture and Access
Heather Richter, Chris Miller, Gregory Abowd, Idris Hsi
Case Studies in the use of ROC Curve Analysis for Sensor-Based Estimates in Human Computer Interaction
James Fogarty, Ryan Baker, Scott Hudson

Interacting with Wall and Table Displays

Improving drag-and-drop on wall-size displays
Maxime collomb, Mountaz Hascoet, Patrick Baudisch, Brian Lee
TractorBeam: Seamless integration of local and remote pointing for tabletop displays (TR)
J. Karen Parker, Regan L. Mandryk, Kori M. Inkpen
Exploring Non-Speech Auditory Feedback at an Interactive Multi-User Tabletop
Mark Hancock, Chia Shen, Clifton Forlines, Kathy Ryall

Awareness of Privacy and Security

Gathering Evidence: Use of Visual Security Cues in Web Browsing
Tara Whalen, Kori Inkpen
Using Relationship to Control Disclosure in Awareness Servers
Scott Davis, Carl Gutwin
Using Social Geometry to Manage Interruptions and Co-Worker Attention in Office Environments
Maria Danninger, Roel Vertegaal, Daniel Siewiorek, Aadil Mamuji

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