Eurographics Symposium on Rendering 2012 papers on the web

Page maintained by Ke-Sen Huang. If you have additions or changes, send an e-mail.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

EG DL the Eurographics Digital Library Link for the paper    
Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data or Auxiliary Material   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

Optics

Polynomial Optics: A Toolkit for Efficient Ray-Tracing of Lens Systems Paper Abstract Author Preprint Demo Program or Source Code
Matthias B. Hullin, Johannes Hanika, Wolfgang Heidrich
Per-Vertex Defocus Blur for Stochastic Rasterization Paper Abstract Author Preprint Paper Video
Jacob Munkberg, Robert Toth, Tomas Akenine-Moller

Global illumination

Pre-convolved Radiance Caching Paper Abstract Author Preprint Paper Video
Daniel Scherzer, Chuong Nguyen, Tobias Ritschel, Hans-Peter Seidel
Quantized Point-Based Global Illumination Paper Abstract Author Preprint
Bert Buchholz, Tamy Boubekeur
Progressive Virtual Beam Lights Paper Abstract Author Preprint Paper Video
Jan Novak, Derek Nowrouzezahrai, Carsten Dachsbacher, Wojciech Jarosz

Image analysis and editing

Intrinsic Images by Clustering Paper Abstract Author Preprint Demo Program or Source Code
Elena Garces, Adolfo Munoz, Jorge Lopez-Moreno, Diego Gutierrez
Artistic Illumination Transfer for Portraits Author Preprint
Xiaowu Chen, Xin Jin, Qinping Zhao, Hongyu Wu
Matting and Compositing for Fresnel Reflection on Wavy Surfaces Paper Abstract Author Preprint Paper Video Paper Presentation
Yuki Endo, Yoshihiro Kanamori, Yukio Fukui, Jun Mitani

Geometry

Geometry Presorting for Implicit Object Space Partitioning Paper Abstract Author Preprint
Martin Eisemann, Pablo Bauszat, Stefan Guthe, Marcus Magnor
Parameterization-Aware MIP-Mapping Paper Abstract Author Preprint
Josiah Manson, Scott Schaefer
Tessellation-Independent Smooth Shadow Boundaries Paper Video Author Preprint Paper Video
Oliver Mattausch, Daniel Scherzer, Michael Wimmer, Takeo Igarashi

Non-Photorealistic Rendering

A Stylized Approach for Pencil Drawing from Photographs
Heekyung Yang, Yunmi Kwon, Kyungha Min
Surface Relief Analysis for Illustrative Shading Paper Abstract Author Preprint Paper Video Paper Images
Lucas Ammann, Pascal Barla, Gael Guennebaud, Xavier Granier, Patrick Reuter

Material appearance

A Statistical Method for SVBRDF Approximation from Video Sequence in General Lighting Conditions Paper Abstract Author Preprint Paper Video
Gianpaolo Palma, Marco Callieri, Matteo Dellepiane, Roberto Scopigno
Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces Paper Abstract Author Preprint
Soham Mehta, Ravi Ramamorthi, Mark Meyer, Christophe Hery
Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution Paper Abstract Author Preprint
Mahdi M. Bagher, Cyril Soler, , Nicolas Holzschuch

Sampling

Importance Sampling Techniques for Path Tracing in Participating Media Paper Abstract Author Preprint
Christopher Kulla, Marcos Fajardo
Fast Generation of Approximate Blue Noise Point Sets
Nima Khademi Kalantari, Pradeep Sen
ISHair: Importance Sampling for Hair Scattering (Paper Abstract) (Paper Abstract Author Preprint Paper Video Paper Data)
Jiawei Ou, Feng Xie, Parashar Krishnamachari, Fabio Pellacini

Material synthesis

Example-Based Fractured Appearance (Author Preprint Paper Video Paper Presentation) (Author Preprint)
Loeiz Glondu, Lien Muguercia, Carles Bosch, Holly Rushmeier, Georges Dumont, George Drettakis
Gamut Mapping Spatially Varying Reflectance with an Improved BRDF Similarity Metric Paper Abstract Author Preprint
Thiago Pereira, Szymon Rusinkiewicz

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