Eurographics 2014 papers on the web

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Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

Eurographics Digital Library: Computer Graphics Forum Volume 33 - Issue 2 (EG 2014 Proceedings)

EG DL Eurographics Digital Library Link for the paper   Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

FP1: Geometry Acquisition, Reconstruction & Analysis

Spatio-Temporal Geometry Fusion for Multiple Hybrid Cameras using Moving Least Squares Surfaces Paper Abstract Author Preprint Paper Video
Claudia Kuster, Jean-Charles Bazin, Cengiz Oztireli, Teng Deng, Tobias Martin, Tiberiu Popa, Markus Gross
Object Detection and Classification from Large-Scale Cluttered Indoor Scans Author Preprint Paper Video Paper Data
Oliver Mattausch, Daniele Panozzo, Claudio Mura, Olga Sorkine-Hornung, Renato Pajarola
Detection and Reconstruction of Freeform Sweeps Author Preprint
Michael Barton, Helmut Pottmann, Johannes Wallner
Curve Style Analysis in a Set of Shapes Paper Abstract Author Preprint
Honghua Li, Hao Zhang, Yanzhen Wang, Junjie Cao, Ariel Shamir, Daniel Cohen-Or

FP2: Images I

Coded Exposure HDR Light-Field Video Recording Paper Abstract Author Preprint Paper Video
David Schedl, Clemens Birklbauer, Oliver Bimber
Panorama Light-Field Imaging Paper Abstract Author Preprint Paper Video Paper Data
Clemens Birklbauer, Oliver Bimber
Manipulating Refractive and Reflective Binocular Disparity Paper Abstract Author Preprint Paper Video
Lukasz Dabala, Petr Kellnhofer, Tobias Ritschel, Piotr Didyk, Krzysztof Templin, Karol Myszkowski, Przemyslaw Rokita, Hans-Peter Seidel
Optimizing Stereo-to-Multiview Conversion for Autostereoscopic Displays Paper Abstract Author Preprint Paper Video
Alexandre Chapiro, Simon Heinzle, Tunc Ozan Aydin, Steven Poulakos, Matthias Zwicker, Aljoscha Smolic, Markus Gross

FP3: Procedural Modeling I

Parallel Generation of Architecture on the GPU Author Preprint
Markus Steinberger, Michael Kenzel, Bernhard Kainz, Joerg Mueller, Peter Wonka, Dieter Schmalstieg
SAFE: Structure-aware Facade Editing Paper Abstract Author Preprint
Minh Dang, Duygu Ceylan, Boris Neubert, Mark Pauly
Game Level Layout from Design Specification Paper Abstract Author Preprint
Chongyang Ma, Nicholas Vining, Sylvain Lefebvre, Alla Sheffer
On-the-fly Generation and Rendering of Infinite Cities on the GPU Author Preprint
Markus Steinberger, Michael Kenzel, Bernhard Kainz, Peter Wonka, Dieter Schmalstieg

FP4: Shape Collections, Features

Recurring Part Arrangements in Shape Collections Author Preprint Paper Video
Youyi Zheng, Daniel Cohen-Or, Melinos Averkiou, Niloy J. Mitra
ShapeSynth: Parameterizing Model Collections for Coupled Shape Exploration and Synthesis Paper Abstract Author Preprint Paper Video Paper Data Demo Program or Source Code
Melinos Averkiou, Vladimir Kim, Youyi Zheng, Niloy J. Mitra
3D Timeline: Reverse Engineering of a Part-based Provenance from Consecutive 3D Models Paper Abstract Author Preprint
Jozef Dobos, Niloy J. Mitra, Anthony Steed
Sketch-To-Design: Context-Based Part Assembly Paper Abstract Author Preprint Paper Video Demo Program or Source Code
Xiaohua Xie, Kai Xu, Niloy J. Mitra, Daniel Cohen-Or, Wenyong Gong, Qi Su, Baoquan Chen

FP5: Surfaces I

Compressing Dynamic Meshes with Geometric Laplacians Paper Abstract Author Preprint
Libor Vasa, Stefano Marras, Kai Hormann, Guido Brunnett
Self-similarity for accurate compression of point sampled surfaces Paper Abstract Author Preprint
Julie Digne, Raphaelle Chaine, Sebastien Valette
SimSelect: similarity-based selection for 3D surfaces Paper Abstract Author Preprint Paper Video
Emilie Guy, Jean-Marc Thiery, Tamy Boubekeur
Analogy-Driven 3D Style Transfer Paper Abstract Author Preprint Paper Video
Chongyang Ma, Haibin Huang, Alla Sheffer, Evangelos Kalogerakis, Rui Wang

FP6: Images II

Light Montage for Perceptual Image Enhancement
Vlad Hosu, Mai Lan Ha, Terence Sim
Perceptual Depth Compression for Stereo Applications Author Preprint
Dawid Pajak, Robert Herzog, Radoslaw Mantiuk, Piotr Didyk, Elmar Eisemann, Karol Myszkowski, Kari Pulli
A Randomized Algorithm for Natural Object Colorization Paper Abstract Author Preprint Paper Data
Sou-Young Jin, Ho-Jin Choi, Yu-Wing Tai
Laplacian colormaps: a framework for structure-preserving color transformations Paper Abstract Author Preprint
Davide Eynard, Artiom Kovnatsky, Michael M. Bronstein

FP7: Animation I (Physically-Based)

Feedback Control for Rotational Movements in Feature Space Paper Abstract Author Preprint Paper Video
Mazen Al Borno, Eugene Fiume, Aaron Hertzmann, Martin de Lasa
Efficient Enforcement of Hard Articulation Constraints in the Presence of Closed Loops and Contacts Paper Abstract Author Preprint Paper Video
Robin Tomcin, Dominik Sibbing, Leif Kobbelt
On-line Real-time Physics-based Predictive Motion Control with Balance Recovery Paper Abstract Author Preprint Paper Video
Daseong Han, Junyong Noh, Xiaogang Jin, Joseph S. Shin
IISPH-FLIP for Incompressible Fluids Author Preprint Paper Video
Jens Cornelis, Markus Ihmsen, Andreas Peer, Matthias Teschner

FP8: Surfaces II

Non-oriented MLS Gradient Fields Paper Abstract Author Preprint Paper Video
Jiazhou Chen, Gael Guennebaud, Pascal Barla, Xavier Granier
SCALe-invariant Integral Surfaces Paper Abstract Author Preprint Paper Video
Cedric Zanni, Adrien Bernhardt, Maxime Quiblier, Marie-Paule Cani
Efficient Nonlinear Optimization via Multiscale Gradient Filtering Author Preprint
Tobias Martin, Pushkar Joshi, Miklos Bergou, Nathan Carr
Crack-free rendering of dynamically tesselated B-Rep models Paper Abstract Author Preprint
Frederic Claux, Loic Barthe, David Vanderhaeghe, Jean-Pierre Jessel, Mathias Paulin

FP9: Animation II (Motion Data Processing)

Interactive Motion Mapping for Real-time Character Control Paper Abstract Author Preprint Paper Video
Helge Rhodin, Kwang In Kim, James Tompkin, Kiran Varanasi, Hans-Peter Seidel, Christian Theobalt
Rate-distortion Optimized Compression of Motion Capture Data Author Preprint
Libor Vasa, Guido Brunnett
Pose Partitioning for Multi-resolution Segmentation of Arbitrary Mesh Animations Paper Abstract Author Preprint
Andreas Vasilakis, Ioannis Fudos
Parameter Estimation and Comparative Evaluation of Crowd Simulations Paper Abstract Author Preprint Paper Video Demo Program or Source Code
David Wolinski, Stephen Guy, Anne-Helene Olivier, Ming Lin, Dinesh Manocha, Julien Pettre

FP10: Rendering

Optimizing BRDF orientations for the Manipulation of Anisotropic Highlights Paper Abstract Author Preprint Paper Video
Boris Raymond, Gael Guennebaud, Pascal Barla, Romain Pacanowski, Xavier Granier
Efficient Monte Carlo rendering with realistic lenses Author Preprint
Johannes Hanika, Carsten Dachsbacher
Interactive Cloth Rendering of Microcylinder Appearance Model under Environment Lighting Paper Abstract Author Preprint Paper Video
Kei Iwasaki, Kazutaka Mizutani, Yoshinori Dobashi, Tomoyuki Nishita
Adaptive Texture Space Shading for Stochastic Rendering Paper Abstract Author Preprint
Magnus Andersson, Jon Hasselgren, Robert Toth, Tomas Akenine-Moller

FP11: Procedural Modeling II

Customizable LoD for Procedural Architecture Paper Abstract Author Preprint Paper Video
Gonzalo Besuievsky, Gustavo Patow
Crowd Sculpting: A space-time sculpting method for populating virtual environments Paper Abstract Author Preprint Paper Video
Kevin Jordao, Julien Pettre, Marc Christie, Marie-Paule Cani
Thumbnail Galleries for Procedural Models Paper Abstract Author Preprint
Stefan Lienhard, Matthias Specht, Boris Neubert, Mark Pauly, Pascal Muller
Scalable Symmetry Detection for Urban Scenes Author Preprint Paper Video
Jens Kerber, Martin Bokeloh, Michael Wand, Hans-Peter Seidel

FP12: Images III

4D Video Textures for Interactive Character Appearance Paper Abstract Author Preprint Paper Video Paper Data
Dan Casas, Marco Volino, John Collomosse, Adrian Hilton
Temporally Coherent and Spatially Accurate Video Matting
Ehsan Shahrian, Brian Price, Scott Cohen, Deepu Rajan
Art-Photographic Detail Enhancement Paper Abstract Author Preprint
Minjung Son, Yunjin Lee, Henry Kang, Seungyong Lee
Content-Aware Surface Parameterization for Interactive Restoration of Historical Documents Author Preprint Paper Video
Kazim Pal, Christian Schuller, Daniele Panozzo, Olga Sorkine-Hornung, Tim Weyrich

FP13: Animation III

Designing Large-Scale Interactive Traffic Animations for Urban Modeling Paper Abstract Author Preprint Paper Video
Ignacio Garcia-Dorado, Daniel G. Aliaga, Satish V. Ukkusuri
Accurate and Efficient Lighting for Skinned Models Paper Abstract Author Preprint Paper Video Paper Data Demo Program or Source Code
Marco Tarini, Daniele Panozzo, Olga Sorkine-Hornung
Deformation with enforced metrics on length, area and volume Paper Abstract Author Preprint Paper Video
Shuo Jin, Yunbo Zhang, Charlie C.L. Wang
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications Paper Abstract Author Preprint
Daniel Weber, Jan Bender, Markus Schnoes, Andre Stork, Dieter Fellner

FP14: Men and Nature

Simulation of Morphology Changes in Drying Leaves Paper Abstract Author Preprint Paper Video Paper Data
SoHyeon Jeong, Si-Hyung Park, Chang-Hun Kim
Flower Reconstruction from a Single Photo Paper Abstract
Feilong Yan, Minglun Gong, Daniel Cohen-Or, Oliver Deussen, Baoquan Chen
Automatic Generation of Tourist Brochures Paper Abstract Author Preprint Paper Video
Michael Birsak, Przemyslaw Musialski, Peter Wonka, Michael Wimmer
ExploreMaps: Efficient Construction and Ubiquitous Exploration of Panoramic View Graphs of Complex 3D Environments Paper Abstract Author Preprint
Marco Di Benedetto, Fabio Ganovelli, Marcos Balsa Rodriguez, Alberto Jaspe Villanueva, Roberto Scopigno, Enrico Gobbetti

FP15: Cutting and Printing

Clean color: Improving multi-filament 3D prints Paper Abstract Author Preprint
Jean Hergel, Sylvain Lefebvre
Dual-Color Mixing for Fused Deposition Modeling Printers Author Preprint Paper Video
Tim Reiner, Nathan Carr, Radomir Mech, Ondrej Stava, Carsten Dachsbacher, Gavin Miller
Multi-style Paper Pop-up Designs from 3D Models Paper Abstract Author Preprint Paper Video
Conrado R. Ruiz Jr., Sang N. Le, Jinze Yu, Kok-Lim Low

FP16: Visualization

Pathline Glyphs Paper Abstract Author Preprint Paper Video
Marcel Hlawatsch, Filip Sadlo, Hajun Jang, Daniel Weiskopf
Hierarchical Opacity Optimization for Sets of 3D Line Fields Author Preprint Paper Video
Tobias Gunther, Christian Rossl, Holger Theisel
Fast insertion-Based Optimization of Bounding Volume Hierarchies Author Preprint
Jiri Bittner, Michal Hapala, Vlastimil Havran

Short Papers

Combining Inertial Navigation and ICP for Real-time 3D Surface Reconstruction Paper Abstract Author Preprint Paper Video
Matthias Niessner, Angela Dai, Matthew Fisher
Paper Abstract Author Preprint Paper Video Paper Presentation Paper Images Paper Data Demo Program or Source Code Related Links
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